ParanetOnline

The Dresden Files => DFRPG => Topic started by: Tush Hog on March 11, 2015, 02:09:26 AM

Title: Paranet Papers
Post by: Tush Hog on March 11, 2015, 02:09:26 AM
Definitely worth the wait from what I've read so far. I love the updated stat blocks and some of the new spell casting bits.

Is there an official typo thread? I've noticed a few errors and was wondering if there was a place for us to post them?

Title: Re: Paranet Papers
Post by: Sanctaphrax on March 11, 2015, 03:41:20 AM
There's no official typo thread. This is as good a place as any.

And yeah, I've noticed some typos too. Editing's a bit sloppy, I think.
Title: Re: Paranet Papers
Post by: Tush Hog on March 13, 2015, 01:03:15 AM
Most of these are formating issues.

p. 18 sidebar error
p. 102 stat block format issue in skills section
p. 291 the skinwalker has Mythic powers listed as -4 refresh each instead of -6
p. 293 stat block format issue in skills section
p. 302 stat block format issue in skills section
p. 326 stat block format issue in skills section
p. 331 stat block format issue in skills section
p. 359 stat block format issue in skills section; flesh mask has a see page XX

Also, not sure what the issue is, but pdf is not searchable in Goodreader. It is in other viewers.
Title: Re: Paranet Papers
Post by: jeditigger on March 13, 2015, 01:13:16 AM
Excuse me; I'll be going somewhere and banging my head against a wall repeatedly.

I'll make sure Fred sees these.
Title: Re: Paranet Papers
Post by: Priscellie on March 13, 2015, 01:34:51 AM
I know he's already aware of the error on p18, as I caught that, as well.  Fred said it was caught in time to be fixed, so hopefully these other issues can be fixed, too! 

A mere handful of errors in nearly 400 pages is damned impressive, but every one that slips through the cracks is painful for those involved in the creation of the RPG.  Let's try to nail every error we can find before it goes to print!
Title: Re: Paranet Papers
Post by: Tush Hog on March 13, 2015, 01:57:09 AM
Added a see page xx for flesh mask p. 359
Title: Re: Paranet Papers
Post by: Chee on March 13, 2015, 11:30:53 AM
There is also something funky going on with Thomas's write up. First paragraph mentions top notch cooperative combat skills where him and Mouse fought off the Ick....which did not happen in Turn Coat. They do get it right in the last paragraph which is almost word for word.

There is also a issue with Susan's Notes section where her fists are rated  Weapons:2 but everywhere else she has Supernatural, which is W:4

A couple of more, but I want to cross reference to make sure you haven't already noted them.

EDIT:

"Nothing" 's stat block (pg 358) also has some funk, has Inhuman Reflexs (guessing that's meant to be Speed) and the XX for Implanted Humans should be pg 286

Binder's Minions pg 281 are priced wrong, should be -3 (-1 for the stunt, -1 Claws, -1 Pack Instict = -3)

Jersey Devil pg 246, Supernatural Strength is priced wrong, should be -4 not -2, Total Refresh should be -18

Auntie Ten pg 222 Thought you couldn't buy Specializations for Channeling?

Veronica pg 215 no Catch (for her Recovery) of whatever the oppsite of Despair would be, but that might be on purpose.

Saul pg 208 I thought Catches couldn't reduce the price of the Toughness down to -0 (on the summoning zombies too), but that might be on purpose. Otherwise Catch should be +1 (which is generous since its already getting that same bonus for it being and IoP), Total Refresh should be -8

Windsnap pg 204 Catch not only reduces his Toughness to 0, it goes past that to actually earn him a +1 in Refresh (Catch should be +1 and the Total Refresh should be 7)

Swampjack pg 138 His Sponsored Magic (Soulfire) is at -3, should be the full price of -5 since he doesn't have full Evo or Thau to discount it. Total Refresh Cost should be -13

The Sentinel pg 135 (second stat block) Sponsored Magic (Fomor Magic) is -4, on page 287, its listed as -5. He/It doesn't have Evo or Thau to discount it, so should be -5. Total Refresh (which appears off anyways, should be -18) should be -19

Camilla Runcie pg 125 doesn't have Wiz's Con on her stat block, which is weird since everyone else does.

Alec Bones pg 117 I'm not sure if its on purpose or not, but his Catch is +0, yet the Alphas later on have the same Catch for +1. Would drop his TFC to -8

Baron Gagolin/Yaphat pg 104 Same as above, except TFC -13

Elena pg 78 Not sure why she has Lawbreaker (Fifth), it doesn't appear that she did any Necromancy, just her regular Ectomancy. Without it, TFC -8





Title: Re: Paranet Papers
Post by: Chee on March 13, 2015, 12:52:32 PM
I think that's all I'm likely to find, edited in. Still an awesome book. Though I might be a tad biased by seeing my name in it :D
Title: Re: Paranet Papers
Post by: iago on March 13, 2015, 01:19:53 PM
Today-ish is essentially the last day we can take in this feedback, so it's super appreciated. Weekend will be for folding any needed changes into the text, with the proof and corrections on the proof going back to the printer come Monday.

Thanks much!
Title: Re: Paranet Papers
Post by: Chee on March 13, 2015, 01:27:30 PM
Not a major thing, but I feel like Thomas is probably missing some stunts (like the gun-weapon combo his sisters have and something like Lush Lifestyle), but that could just be me.

Glad I could help!
Title: Re: Paranet Papers
Post by: Bernd on March 13, 2015, 02:10:24 PM
On page 279 it’s mentioned that there are “some spells, items, and potions from Harry’s more recent casefiles”. There are in fact only two spells.
Title: Re: Paranet Papers
Post by: Chee on March 13, 2015, 02:22:16 PM
On page 279 it’s mentioned that there are “some spells, items, and potions from Harry’s more recent casefiles”. There are in fact only two spells.

That's probably because most of Harry's new toys got thrown in the side block on pg 321. I think the only thing left was the Slow Fall potion, so not a lot to stick there.
Title: Re: Paranet Papers
Post by: Bernd on March 13, 2015, 02:44:30 PM
That's probably because most of Harry's new toys got thrown in the side block on pg 321. I think the only thing left was the Slow Fall potion, so not a lot to stick there.

Thanks, that might be. Still a bit misleading, though.
Title: Re: Paranet Papers
Post by: iago on March 13, 2015, 02:51:03 PM
Editing's a bit sloppy, I think.

Please refrain from such judgments. If the editing was actually sloppy folks would be reporting 10 to 100 times as many issues. A handful of missed issues (and that's all that this amounts to so far, at best) out of a 372 page, 200k-word-ish book isn't sloppy editing. It's evidence of humanity. :)
Title: Re: Paranet Papers
Post by: Chee on March 13, 2015, 03:08:07 PM
Something else I noticed about the pdf, while the main text is searchable, none of the statblocks are.

EDIT: At least they aren't in Adobe XI
Title: Re: Paranet Papers
Post by: jeditigger on March 13, 2015, 03:10:54 PM
Seriously, thanks for calling these to our attention, especially the stats, which are my weak point.

And the stats blocks are images, which is why they're not searchable. :(
Title: Re: Paranet Papers
Post by: iago on March 13, 2015, 03:19:09 PM
Something else I noticed about the pdf, while the main text is searchable, none of the statblocks are.

It's possible that's due to some blending of transparency elements together with text elements. Not sure if it can be addressed, but we'll see.
Title: Re: Paranet Papers
Post by: Chee on March 13, 2015, 03:22:42 PM
That's kind of what I figured the case was, but I wanted to point it out because they were searchable in YS and OW.
Title: Re: Paranet Papers
Post by: Magizoologist on March 13, 2015, 06:01:00 PM
Page 80 has a crossed out note by Butters that actually says "[REDACTED]," which is unusual as these places usually contain actual words without formatting, not to mention it's not in Butters' handwriting, so I'm wondering if actual text was supposed to be there and wasn't.
Title: Re: Paranet Papers
Post by: Shaft on March 13, 2015, 06:06:40 PM
Listens to Wind (p 326) has Great Endurance but only 3 Physical Stress.
Title: Re: Paranet Papers
Post by: Magizoologist on March 13, 2015, 06:24:59 PM
Page 188 has a section on Buenos Aires that Murphy and Billy briefly discuss, and there's a paragraph of Will's text from the sticky note in the entry. It doesn't seem like Billy is repeating the text because I don't think the letter writer would have used the word "totally."
Title: Re: Paranet Papers
Post by: wyvern on March 14, 2015, 01:43:03 AM
p195, there's a sidebar that says "But what happens if you (or someone you know) tries to carve out a little space of the Nevernever for themselves? We included some rules for that on page 243."  Except that p243 has nothing of the sort... nor does anywhere else that I can find in the books.  Having had a PC try to carve out their own demesne before, I was really looking forward to some advice on the topic...
Title: Re: Paranet Papers
Post by: Chee on March 14, 2015, 01:59:15 AM
Something else that strikes me a little weird, but why is the Plot Devices and You just smack dab in the middle of the Who's Who? Was that intentional or was that something that might have been meant to be at the beginning of the chapter?
Title: Re: Paranet Papers
Post by: jeditigger on March 14, 2015, 02:06:50 AM
If memory serves, this was to facilitate layout.
Title: Re: Paranet Papers
Post by: Chee on March 14, 2015, 02:16:09 AM
Oh, hey, found another XX

Molly's Statblock pg308 Under One Woman Rave, 'This spell is written up in detail on page XX' should be page 279

*nods* Good to know.
Title: Re: Paranet Papers
Post by: jeditigger on March 14, 2015, 02:20:10 AM
Oh, hey, found another XX

Molly's Statblock pg308 Under One Woman Rave, 'This spell is written up in detail on page XX' should be page 279

Got that one. Thank you! Really appreciate the help.
Title: Re: Paranet Papers
Post by: Chee on March 14, 2015, 02:37:01 AM
Its no problem, I've been dying to tear into this stuff for months.
Title: Re: Paranet Papers
Post by: Chee on March 14, 2015, 02:57:46 AM
I think someone else mentioned it elsewhere, but on Silk's statblock pg33, according to YS, Lawbreakers only upgrade to -2 and +2 (+3 if you have 3 different Lawbreakers). So her powers should read Lawbreaker (First) -2, Lawbreaker (Fourth) -2, her TRC -9 instead.

EDIT: And the descriptions of the shifts she can draw for her spells support that already, btw.

EDIT2: Flicking through some of the other peeps with Lawbreakers

Orpheus pg34 All three of his should be priced at -2 if he wants the +2 bonus, increasing TRC to -18
Moria pg37 Her Lawbreaker should have (First) stuck on it since she killed someone

I think everywhere past Vegas are correct on the Lawbreakers. Though it does feel like both Silk and Juan Ramirez (who is called a Psychomancer) should have Ritual (Psychomancy) instead of Channeling (Spirit)
Title: Re: Paranet Papers
Post by: Sanctaphrax on March 14, 2015, 05:53:34 AM
Most of my observations are in the thread I started, but I figure it's worth copying the typo reports over here.

So here are some of the typos and small oddities that I've caught. I only included the things that I figured could plausibly be addressed in this final moment.

This is all copypasta, so expect awkward phrasing and unrelated bits attached to the phrases you care about.

Quote from: Me
Fortunato's description says that his Greater Glamours are of Legendary quality. But they're actually of Legendary + 1 quality.

Brianna's writeup should say Bows (Guns) instead of just Guns, like Fortunato's. Also, is her bow really weapon 4?

Silk's writeup is wrong. Lawbreaker's cost caps at -2. Unless there's some new rule in the Paranet Papers, of course. Also, enthralling people with Channelling seems a bit much. I wouldn't let a PC do that without Ritual or Thaumaturgy.

They should specify which Lawbreaker Power Moira has. I'm guessing First, since she killed that guy in her backstory. A bit indirectly, but it probably counts. Also, she needs at least Fair Lore for that focus. Unless they changed the rules, of course.

On page 57, the paragraph that starts with "a few years ago" is missing an indent.

Also, two odd things: Sveta lacks a Trouble Aspect, and Lara apparently needs a focus to cast a 4-power fire spell despite her base fire power being 4.

Missing period in Boris's Motivation.

Trappings of Summer is not a +1 Catch.

I'm not sure if the Saboteur Stunt does anything. Isn't that a standard Craftsmanship effect?

Koschei's statblocks are a bit messed up. It says "OTHER ASPECTS" above the skills of his wizard version, and the spacing between skill names and ratings is inconsistent on both sheets. And the wizard version has a total Refresh cost of "-27 or more", but I count 45 Refresh of stuff on his sheet. And the vampire version has no listed Discipline, even though he's got 4 Hunger stress boxes and an extra Hunger mild.

"any purely supernatural source of damage" is not a +0 Catch.

I think knowing the Fount's location might be a worthwhile Supernatural Sense. And since "any purely supernatural source of damage" isn't actually a +0 Catch, Alec's got a point of Refresh to spare...

Also, Alec should probably have at least Average Performance. He says he plays the fiddle.

There's a period missing in the note about giving Manny the Pure Mortal bonus.

Dougie's tracking skills probably deserve a Stunt or a Supernatural Sense.

Coat-Like-Midnight has a typo in his statblock: it should say Pack Instincts, not Pack Instinct. Also I was really surprised to see that he doesn't have Cloak of Shadows. Still, I like the character a lot.

The Colonel's statblock claims he has Good defences, but they only look Fair to me. And he's weirdly lacking in any ability that'd let him zap someone into ashes. I was expecting Channelling or something.

That aside, the Sentinel statblocks are hinky. Ritual and Seelie Magic seems redundant. There's a missing space between "Supernatural Sense (Sonar)" and "[-1]". There's a missing comma between "+1 mild consequence" and "Armor: 2" in the Fomor version. The Catches seem undervalued. And it's weird that one version has Hulking Size and the other doesn't...the thing's size isn't in dispute, is it? I guess maybe it's to let the Fomor version use Stealth...

I'm pretty sure Listening is a Power on Harry's sheet now. It should probably a Power on Missus Simmons' sheet too, for consistency's sake.

Swampjack should probably have foci.

If Withered Jim is creating giant mutant bugs, then his Insectomancy probably isn't just Summoning and Binding with a different type of being.

There are also three other notes which I'm spoilering because they're really petty and probably not worth your time.

(click to show/hide)

I'm going to bed now. I'll probably find more stuff tomorrow. Be better to find stuff now while it's fixable, but I need my sleep.
Title: Re: Paranet Papers
Post by: Shaft on March 15, 2015, 05:27:10 AM
Not sure if Harry Dresden's new writeup should have
(click to show/hide)
Title: Re: Paranet Papers
Post by: jeditigger on March 15, 2015, 04:40:03 PM
Thanks much, all, for the input. I've made corrections and sent them off for updating. :)

- Pamela
Title: Re: Paranet Papers
Post by: Chee on March 15, 2015, 10:12:10 PM
T'was fun on my end. Will there be an updated pdf?
Title: Re: Paranet Papers
Post by: Tush Hog on March 15, 2015, 11:49:52 PM
T'was fun on my end. Will there be an updated pdf?
Yes! Please give us a heads up when the updated pdf goes up for us to download.

Thanks!
Title: Re: Paranet Papers
Post by: jeditigger on March 16, 2015, 12:55:51 AM
I'm sure that's the plan, but when I do not know.