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The Dresden Files => DFRPG => Topic started by: HeadWound on April 28, 2013, 12:50:05 AM

Title: My DFRPG Fate Tokens
Post by: HeadWound on April 28, 2013, 12:50:05 AM
I made some Fate tokens using the circles in the resource forum (http://www.jimbutcheronline.com/bb/index.php/topic,22066.0.html), sticker printer paper and poker chips, they work pretty well. What do you guys use? I need a good punch to make the sticker cut a little cleaner, though.

(http://i1176.photobucket.com/albums/x338/Aquarium_Drinker/DFRPGtokencopy.jpg) (http://s1176.photobucket.com/user/Aquarium_Drinker/media/DFRPGtokencopy.jpg.html)
Title: Re: My DFRPG Fate Tokens
Post by: Troy on April 28, 2013, 02:46:29 AM
Those are awesome!

I think about using these... inspired while cleaning out my daughters' aquarium.
(http://pet.imageg.net/graphics/product_images/pPETS-5965753dt.jpg)

Title: Re: My DFRPG Fate Tokens
Post by: OwleIsohos on April 28, 2013, 02:52:04 AM
Those are awesome looking!  :D

My group just uses plain old poker chips...I always grab the white ones because my character is affiliated with the White Court. :)
Title: Re: My DFRPG Fate Tokens
Post by: Sanctaphrax on April 28, 2013, 03:57:27 AM
Very cool.
Title: Re: My DFRPG Fate Tokens
Post by: Ulfgeir on April 28, 2013, 04:17:46 PM
We use glass beads, similar to the aquarium ones. Though I believe ours are mostly blue, and some red ones as well.

/Ulfgeir
Title: Re: My DFRPG Fate Tokens
Post by: Crion on April 29, 2013, 02:05:31 AM
Those are pretty awesome, honestly.

I started off with poker chips, but then I printed out cards from the Resources board that have explanations as to what you can do with Fate Points. They were a bigger hit with my group, honestly.

If you could have the symbols on one side and a note about what can be done with it in a readable font, you'd make a believer out of me!

--Crion
Title: Re: My DFRPG Fate Tokens
Post by: Sanctaphrax on April 29, 2013, 08:38:47 AM
Funny you should mention the cards. The link to the corrected version of them has been dead for a while, but I contacted the creator (Bubba Amon Hotep) and got the files from him yesterday.

The jpg version is here (https://www.dropbox.com/s/djh4j2ln18jr4mc/FateCards.jpg) and the pdf version is here (https://www.dropbox.com/s/h1tuvkcr3636q1a/FateCards.pdf?m).
Title: Re: My DFRPG Fate Tokens
Post by: cold_breaker on April 29, 2013, 02:00:41 PM
I got a big bag of aquarium beads too - they're perfect because they can easily be flicked across the table to players and aren't going to be bent, water damaged or lost easily. They also fit nicely into a dice bag. Cards might make a good intro, but beads seem the way to go in the long run.
Title: Re: My DFRPG Fate Tokens
Post by: Tsunami on April 29, 2013, 08:01:00 PM
Funny you should mention the cards. The link to the corrected version of them has been dead for a while, but I contacted the creator (Bubba Amon Hotep) and got the files from him yesterday.

The jpg version is here (https://www.dropbox.com/s/djh4j2ln18jr4mc/FateCards.jpg) and the pdf version is here (https://dl-web.dropbox.com/get/DFRPG%20Downloads/FateCards.pdf?w=AACOheeXWTO-IDfUug88T4cb8cqeEeU38p3eFfnDXKwYcQ).

The PDF link produces an error.
Title: Re: My DFRPG Fate Tokens
Post by: HeadWound on April 29, 2013, 11:47:28 PM

If you could have the symbols on one side and a note about what can be done with it in a readable font, you'd make a believer out of me!

--Crion
There may be enough space for the info on the chip, but my group keeps the 2 page reference sheets with them(well they used to) so the have a decent idea of what to use fate points for. I just wanted to get a thematic representation. I have the printer paper and plenty of poker chips, so for any fate game that we plan on running for any length of time, I'll be making some more thematic chips.
Title: Re: My DFRPG Fate Tokens
Post by: Sanctaphrax on April 30, 2013, 02:22:05 AM
The PDF link produces an error.

Turns out I accidentally linked to a page that only I am allowed to access. So it worked when I tested it, despite being a bad link.

Fixing that now.

Thanks for letting me know.