Retractable claws really bother you huh?
You do realize sex is powerful in DF too or did you not read the first book.
My proposal is to multiple by ten and go from there while assuming that all current powers round to their current value.
The way this system comes to life is with powers like Claws. Currently we only have non-concealable Claws (because that's what is found in the DV), but in an expanded system we could have:
Claws (non-concealable): 8 refresh
Claws (concealable): 12 refresh.
Or add an optional trapping to Claws:
Concealable [-4]
Your Claws can be easily concealed. Maybe they can retract like a cat's or maybe you and the GM will work out another explanation. Whatever the case, you can appear unarmed when you choose to.
Since you're multiplying the Refresh cost for everything equally all you're doing is making the power differentials more granular, which is fine if you want to do that. I personally don't see the point, really. What this does affect a lot more is leftover fate points. An adjusted Refresh of 1 currently becomes 10 in your system.
Do you realize that you can do this right now with the Human Guise and Human Form powers?
You're right - to keep things even it would have to be 1 refresh for every 10 refresh...
Or instead of multiplying by ten we use tenths. Set costs to 0.8, 1.2, etc.
Yes, but does Human Guise/Form do everything that retractable Claws would?
Sounds more complicated than I like my FATE games to run.
Yes. When you're not using them, you look completely like a normal human.
Correct me if I'm wrong, but (based on Ghouls and RCV) when you are using Claws (or any power covered by Human Form/Guise) you don't human. You look like the monster you are.
My bad, I thought you were one of the folks involved in the overwrought battle over retractable claws.
When you're using your claws, they are visible and monstrous, but it doesn't change your whole appearance, just your hands/feet.
If you want to look completely human even while using your claws then what you want aren't retractable claws, what you want are invisible claws.
I presume that what we're doing is:
1. converting Refresh into Build Points at a rate of 1:10
2. converting Power costs into Build Points and adjusting some of the costs
3. adding additional Power modifiers
4. spending Build Points on all these things
5. take the leftover Build Points and convert them back at a rate of 10:1, rounding up
It's not a terrible idea, but I don't see the point.
Setting aside the silliness of charging for retractable-ness, this will do nothing that I can see to make DFRPG more applicable to other Urban Fantasy settings.
In fact, I still can't think of anything that DFRPG doesn't do that other Urban Fantasy settings demand. You still haven't explained what about the system makes it not usable with other settings.
PS: Are you serious about the lack of power creep? By what I've seen, Harry goes from having 10 Refresh to having over 20 over the course of the series.
PS: Are you serious about the lack of power creep? By what I've seen, Harry goes from having 10 Refresh to having over 20 over the course of the series.
In fact, I still can't think of anything that DFRPG doesn't do that other Urban Fantasy settings demand. You still haven't explained what about the system makes it not usable with other settings.
PS: Are you serious about the lack of power creep? By what I've seen, Harry goes from having 10 Refresh to having over 20 over the course of the series.
I answered that in another thread.
Where?
I am so sorry that you've missed the posts I've made where I've said that homebrew is encouraged or the ones where I've said that since I'm not at your table I don't know what you've done to the world - just as you don't know what I've done to mind. You see, I have said in various posts that since we don't know each others changes the only common ground we have to discuss things is the DV.
And perhaps you've missed my attempt to start a thread dealing with how the DFRPG can be adapted to other Urban Fantasy worlds - because they would have to be adapted to some extent to play outside the DV. Jim's setting elements would have to be abandoned and new ones added - which require changes to the rules.
Well as a kid Dresden clearly had more than 10 refresh consideringHarry most likely has a hidden aspect(click to show/hide)
I am so sorry that you've missed the posts I've made where I've said that homebrew is encouraged or the ones where I've said that since I'm not at your table I don't know what you've done to the world - just as you don't know what I've done to mind. You see, I have said in various posts that since we don't know each others changes the only common ground we have to discuss things is the DV.
And perhaps you've missed my attempt to start a thread dealing with how the DFRPG can be adapted to other Urban Fantasy worlds - because they would have to be adapted to some extent to play outside the DV. Jim's setting elements would have to be abandoned and new ones added - which require changes to the rules.