Not sure if this helps, but I've written stats for a number of necromancers and zombies. You can find them in the Generic NPCs thread. (It's in the Resources section.)
Reply #59 is a generic necromancer.
Reply #30 is a Senior Council level lich lord.
Replies #135-169 include a number of unusual undead.
There are also some ghosts on that thread, if you're interested.
If you like, I can make a 4-refresh taxidermist necromancer for you.
To get those animal remains posed *just right*?"They look so lifelike..."
Anyway, in thinking about how to go about making this guy, I more or less came up with a full set of stats. So instead of waiting to be asked, I'm posting the taxidermist necromancer now
if he hasn't killed anyone, read any minds, controled any minds, or transfomed anyone he hasn't broken any of the Laws of Magic
Yet. With great power comes great blahdiblahdiblah. Definitely potential for a Fall, especially if someone approaches him with sufficient incentive, the way Harry leans on Butters for medical care.
And zombies make great labourers. Strong, obedient, and totally expendable. It could be a union issue: a certain group of manual labourers has been highly paid for years because their job, although easy, is very dangerous. But now they're being fired and replaced with zombies.
2. If necromancers are a known element of society for long enough, then the opinions of the general populations will get interesting. Do they resent the necromancers? Do they admire them? Do kids want to be necromancers when they grow up, and if they do then what do their parents think about it?
3. If necromancy remains established in the city for long enough, then it seems inevitable that some sort of subculture will form. So, do necromancers have bars? Do they have a common system of training new necromancers? Are they united socially against the Council?
Are the necromancers protecting the city against supernatural threats? They could be seen as unpleasant but necessary specialists by the mundane authorities, and the PCs as 'outside agitators' threatening the peace and stability of the city. Better the devil you know, after all...
No reanimated flesh. What other things fit under the thematic reach of necromancy?A few more options...
Now I'm thinking about a security firm that has Zombie Pit Bulls, german shepherds, and dobermans. Never get tired. Never need to walkies. Never eats the meat with the drugs in it...
There's potential there.
Richard