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The Dresden Files => DFRPG => Topic started by: BigMrE on July 05, 2010, 05:24:52 PM

Title: Changing high concept?
Post by: BigMrE on July 05, 2010, 05:24:52 PM
Was just wondering if others thought it might be appropriate as characters grow in power.  Example, you start with a focused practitioner, who grows and becomes a full wizard.  Is it allowable (although, as GM I would probably say yes), to allow the high concept to change from say "Fire Slinging Wanna-Be" to "Hot Headed Pyro-Wizard" (or something like that, just off the top of my head)?
Title: Re: Changing high concept?
Post by: luminos on July 05, 2010, 05:28:37 PM
Pretty much, yeah.  As long as the evolution of the high concept makes sense from a natural growth perspective.  The high concept is the essential nature of the character, so it shouldn't change in most circumstances, it can be given small alterations to reflect somewhat inevitable changes. 
Title: Re: Changing high concept?
Post by: Deadmanwalking on July 05, 2010, 06:09:02 PM
Both Harry and Murphy have explicit changes in their High Concepts suggested, so yeah, I'd say that's kosher.
Title: Re: Changing high concept?
Post by: Chris M on July 05, 2010, 10:17:40 PM
Yeah, one of my players has gone from being a pure mortal pizza delivery boy to the Winter Knight. He'll be getting a High Concept change.
Title: Re: Changing high concept?
Post by: TheMouse on July 05, 2010, 11:30:24 PM
Another vote for yes, so long as it makes sense.

If enough about a character changes that some bit of the High Concept Aspect doesn't make sense, or it doesn't make sense that something isn't included, the thing should be edited. The High Concept Aspect should sum up the central thing about a character. If it doesn't, it needs to be changed.