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Messages - jnborawski

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DFRPG / Re: Help Me Stat "Runic Bullets" Item of Power!
« on: March 22, 2012, 07:54:41 PM »
I can definitely see the need for limitations to this.

I believe that it would be one of those things an Agent might keep only one clip or magazine supplied by the Agency in very limited quantity due to rarity, and only for use in extreme situations...

I could definitely see the use of a fate point to make use of it.

Unfortunately I'm only so familiar with the mechanics of the game, so some of those specifics escape me.

If it wouldnt be bought via* refresh how would you buy it?

Can an Aspect cover a mechanic like that?

-------

I also tried to look at the Sword of the Cross for some ideas about how to stat an item of power but I wasent really sure how to value the individual effects?


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DFRPG / Help Me Stat "Runic Bullets" Item of Power!
« on: March 22, 2012, 06:40:48 PM »
Good afternoon everyone!

Long story short I have an item of power that I need some help stating out.

It's an item of equipment I want to borrow from Reality Blur's "Agents of Oblivion" Savage Worlds setting and make use of for a Dresden Super Spy.

The item is called "Runic Bullets".

Effectively you put these bullets into a normal gun and fire them.

They do not increase the amount of damage of the gun or change its profile in anyway save for that they can hurt Anything.

That's right, Vampires, Werewolves, Angels, Old Ones, Tomato Monster Mk. IV's...

Basically they would allow your gun attacks to satisfy* the catch of all Toughness, Recovery and Immunity powers.

Is something like this feasible? I realized it would probably be easiest to make it an item of power but im not sure how much refresh something like that would be worth?

Does anyone have any thoughts about how to approach that concept?

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