10
« on: January 02, 2014, 01:22:31 PM »
I am thinking a concept for a spare character. I would make him a Golemomancer. How should I spec him? Does crafting cover him or must I invent a new field of thaumaturgy, golemomancy?
Next are the golems themselves. How would you stat them? I have an idea for creating them. Use the enchanted items "Golem Heart", where frequency means how many times you can deploy them before they need recharge (if you treat it as potion it stays indefinitely but once destroyed it must be replaced), but what determines their power, appart from power=Lore? What skills and powers can they have?
Also, method of animation. Do I treat the heart as a battery or do I bind an earth spirit, for example, inside it?