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Topics - mstorer3772

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DFRPG / Entropy Curses? How about...
« on: August 24, 2011, 05:19:12 PM »
An entropy BLESSING.  A year of GOOD luck.  Just like the curse, only with warm fuzzies instead of cold pricklies:

May Fortune Smile Upon You
Type: Thamaturgy, Entropomancy
Complexity: 22 shifts vs target's Discipline.
Duration: 1 year.
Effect: Target gains "Fortune Smiles on Me" for one year.  Expect to be thrown out of a lot of casinos if you go that route.

That raises an interesting question:  When casting a spell on someone that they want cast on them, do you really need to beat their Discipline/Fortitude/Reflex?  Can't they just say "hey, I want that" and let it happen?

The "Dreamless sleep (easy version)" variation text suggests that overcoming Discipline is only necessary when they want to resist:
Quote
Attempting this as an attack will be opposed by the target's Discipline.

So a blessing could be significantly cheaper.  13 shifts (pure duration, scene -> 1 year) instead of 22.

This sort of "good joss" spell could include all kinds of happy effects.  Fertility, prosperity, professional success, romantic success, whatever. 

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DFRPG / Is it just me...
« on: August 23, 2011, 07:47:47 PM »
...or does anyone else hear Mr. T saying "Flint Lockwood" from Partially cloudy with a Chance of Meatballs every time you look at "LCDarkwood".

No?  Okay, how about now?

<Mr T>LCDarkwood</Mr T>

Did I just violate the 4th law?

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DFRPG / Tagging consequences?
« on: August 17, 2011, 07:20:24 PM »
I was pouring through my spiffy PDF copy of YS earlier on my phone and saw The Four Ways To Create Aspects... One was "consequences".

 The tagging portion of the rules says any time you create an aspect you get to tag it. 

That seems a bit overpowering...  But then: pain hurts.  (No mater what that Walton guy will tell you)

Am I interpreting this correctly?

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DFRPG / Monkeying around with a character concept: Dragon Scion
« on: August 11, 2011, 07:39:32 PM »
This character was originally inspired by an adult comic book by the name of Ironwood.  In it, dragons are all asexual, only they still get horny from time to time.  They then take the shape of a male of some other species (often human), and get their nob polished.  They're also Extremely fertile.

Their children are all Very Strong and Very tough, live a long time, etc etc.  Once they hit around 100 years old, they become strong enough to transform into their True Shape (a dragon).

So based on that idea ("dragon scion" in DFRPG terms), I came up with (at a "submerged" power level character, the skills/powers could be retooled easily enough to dial it down to something else if need be).

High Concept: Who or what was my father?!

Her father (who she never met) built a Large Criminal Empire, and is now missing-presumed-dead.  She must take up his mantle.

WE know dad's a dragon, and set up the empire specifically to hand it off to her, but she sure doesn't.  >:D

Trouble: Do the Right Thing: Morality vs Duty

Can't just tear it all down and let the cops haul everyone off to jail. They're Her People now. Can't let the blackmail/murder/drugs/etc continue either. Rock, hard place.

Aspects:
Not just another pretty fist (was working hard to break out of the "girl who breaks stuff" roles when Dad's People showed up)
Martial Artist Movie Star turned Reluctant Triad Boss (was originally her High Concept, but that doesn't leave any room for being a Dragon Scion)
Rich and loving it (dragons tend to be greedy, this is the seed)

Powers: Supernatural Strength(-4),  Supernatural Toughness (-4), ??? Constitution (+0: treat as Wizard's Constitution)

2 refresh

All her skills are built around Movie Martial Artist Gal:
+5: Resources
+4: Fists, Athletics
+3: Contacts, Presence, Performance
+2: Stealth, Alertness, Might, Discipline
+1: Weapons, Guns, Rapport, Intimidation, Endurance

All those skills are only tangentially useful in her new life as a neo-feudal-criminal-kingpin.  Sure, she can handle challenges to her authority, but she's almost totally incapable of running the day to day operations, and DOESN'T WANT TO.

Guest star appearances from other characters could be members of her "posse", her Triad, "respected adversary" cops, and so forth.  Maybe the other character was tracking something that was tracking her, and they stomped its guts out together.

Back story:

Born to <random single mom>, she showed an immediate aptitude for Kung Fu, along with inexplicable strength and durability (which she has hidden her whole life, reasonably successfully).  She aimed her life at being a movie star, and hit the bulls eye.  Acting, martial arts, gymnastics, etc.

Well into a successfully movie career later, a Mysterious Figure arrives and reveals her father's (fabricated) history, along with various details that Prove He's Daddy.  She is now The Boss.  Duty-duty-guilt-guilt.  She walks off the set in the midst of shooting and vanishes from the public eye.

That was 6 months ago.

A couple weeks ago, she was spotted in <city> hanging with <criminal organization>.  She bears a striking resemblance to the recently missing <head of above criminal organization>.  News media paparazzi types put two and two together, and DESCEND EN MASS.



She's not currently clued in beyond what she might have learned while rubbing elbows with other PCs... though there's probably a few "in the know" people in her Triad.  Heck, daddy just might be there with a

She's even got a growth path all laid out before her... shape changing, evocation/thamaturgy, A breath weapon... all that draconic stuff. 


And I don't feel the need to have her eventually grow into a "Fero" at some point N thousand years in the future.  Given the way His Jimness dealt with vampires (red,black,white,jade, etc) & werewolves (hexenwolves, lycanthropes, loup garu, etc), I see no reason to expect dragons to get a different treatment (wyverns, drakes, Fero-&-co dragons, etc).  And given that her "maturity" would require a campaign several centuries long, I'm not worried about progressing down the wrong path.



The basic "what the heck was my parent that makes me like this" concept could be used in any number of characters, to justify any powers you might want to cobble together.

I'm also thinking it would be fun to leave her catch a mystery (to herself and the player running her).  Folks who need a Drake heart (or whatever) for some Dark Ritual would probably know it, and bring lots of... Jade Knives or whatever.

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