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DFRPG / Armor Piercing
« on: February 06, 2012, 06:23:00 PM »
How would you handle magical attacks specifically geared to pierce armor and shielding? I ask because one character of mine, a Focused Practitioner with Ritual (Crafting) geared toward combat items is based on another character I have from another setting whose big power is an armor piercing shot. For this, I had imagined it as a 5-shift, one shot Enchanted item, which acts as Weapon:3, and ignores up to Armor:2, but on creatures without armor, is just a Weapon:3 attack.
I realize, of course, that he'd get more mileage out of just a solid Weapon:5 attack, since it'd do more damage to all enemies that way, but I tend to let the concept dictate rather than what's optimized sometimes.
How has anyone else handled this, if it's ever come up?
I realize, of course, that he'd get more mileage out of just a solid Weapon:5 attack, since it'd do more damage to all enemies that way, but I tend to let the concept dictate rather than what's optimized sometimes.
How has anyone else handled this, if it's ever come up?