The Erlking doesn't seem terribly subtle, so I'd probably eschew "Cloak of the Hunters." Old school hunting had less to do with stealth than scaring up a target and chasing it.
Well I disagree because the power is part of his court, and stealth is a part of hunting, because you need to get close to your prey the spook them, that way they can't escape. Also if you read through(click to show/hide)
Mystical Tracker seems superfluous. I'd simply say that Sponsored Magic gives you the ability to do tracking with evocation's methods and speed...which you already did. To give this combat utility, I'd make it able to pierce veils (which I suppose it is, but I'd mention that you could use it for that, it'd being a block against taking the block).The Minor Abilities are meant for lower refresh builds, where full sponsored magic would be to expensive. If you have sponsored Wyld Magic, you can easily skip them.
The Erlking doesn't seem terribly subtle, so I'd probably eschew "Cloak of the Hunters." Old school hunting had less to do with stealth than scaring up a target and chasing it.
Spear of the Wyld Hunt is nice. I like it.thanks
If he were to designate a mortal a knight, what would you make a catch for any toughness powers? That one always threw me.Yeah, i haven't figured this one out yet either.
Cloak of the hunter:I'd have gone simply with a reskinned Cloak of Shadows, with a boost to Stealth.
The Erlking is not based in Medieval times. The Roots go far deeper. And i don't think he's limited to one style of hunting.
Sure, you could go with high Stealth, but I like the idea of magical veils for the Goblin-Knight. That's why i went with the extra ability.
I'd have gone simply with a reskinned Cloak of Shadows, with a boost to Stealth.That could work too.
A question was asked, and not answered -- the 'catch' for the "Goblin Knight?"
What about plain old "IRON" -- it would seem to me that the Wyld Court is very Fae, meaning the Fae in extreme. If I were running the game I'd use Iron as the 'catch' - it seems very appropriate - as it is very foreign in the woods. Not sure, but it seems to fit. Just my 2 cents worth.
Hrm. Iron definitely works, as he's Faepowered- I'm just wondering if anything else should be in there. On the other hand, Goblins only have "cold iron and the like," so we can probably stop there.
Why?
Why does the Knight need to be resistant to iron? Would you have your knight out picking up iron out of the never never? I don't see a reason why that couldn't be a catch. In fact, with the Wlyd court - I think it's very appropriate.
Sponsored Magic and IoP look good.Like i said, the minor abilities are for builds without Full Sponsored Magic. In any Build that has Wyld Magic, i would not bother with them.
However, I do not see the point of the minor abilities. Sponsored Magic covers Cloak Of The Hunter and most of Mystical Tracker.
Relentless Hunter looks like a stunt to me.It's meant to be an addon to mystical tracker. I guess that wasn't clear from how i wrote it down.
You could also handle Mystical Tracker as a Supernatural Sense.Rules wise that is basically what it is. I just reflavored it a bit to fit the magical theme i wanted.
Ah, I see. I misunderstood.
Why not just use Ritual for the minor abilities?
With that take, could a RCV (for grisly example) drain someone dry then club you to death with their thigh bone? Does that count as "a creature hunted"?
With that take, could a RCV (for grisly example) drain someone dry then club you to death with their thigh bone? Does that count as "a creature hunted"?
Personally, I don't think that the Knights were designed to fight the other court. My view is that they were designed to fight and interact with mortals. To do things with (and to) mortals that queens just can't.
Richard
Agreed, but the Knights shouldn't be vulnerable to iron. A: they are mortal.And with it as a catch, they die if you stick three feet of metal through their guts!
And with it as a catch, they die if you stick three feet of metal through their guts!
... Oh wait.
;)
A Sidhe will probably die if you stick 3' of aluminum through their guts. It doesn't mean that aluminum serves as a catch, though.My point. A Knight is no more vulnerable to iron than any other mortal if he has it as a catch. He's just less invulnerable.
I don't like that, personally. I don't see the Erlking as Autumn. He's the hunter. Nothing more, nothing less. he has no opponents but his prey, and they can't harm him...
As for his prey not being able to hurt him.... I call Bull$h1t. Per system, theres a few things that can hurt anything.
#1 any item or creature with the power: all are equal under god.
#2 soulfire
#3 any other plot device power or supernatural heavyweight
#4 any PC with a comparable refresh toa supernatural heavyweight, after all teh Dresden Files is all about exceptions and rarities or the novels would be boring. There is no reason the main characters of a chronicle should be any different.
Just my opinion. I like the smaller lesser court idea. That you and many don't is awesome, we'll likely never game together. If we do, you'll have to deal with it then, for now. I accept your position.
I will say that him beign a hunter and nothing more/nothing less makes him a little one sided, too black and white and in turn...boring.
As for his prey not being able to hurt him.... I call Bull$h1t. Per system, theres a few things that can hurt anything.
#1 any item or creature with the power: all are equal under god.
#2 soulfire
#3 any other plot device power or supernatural heavyweight
#4 any PC with a comparable refresh toa supernatural heavyweight, after all teh Dresden Files is all about exceptions and rarities or the novels would be boring. There is no reason the main characters of a chronicle should be any different.
Just my opinion. I like the smaller lesser court idea. That you and many don't is awesome, we'll likely never game together. If we do, you'll have to deal with it then, for now. I accept your position.Equally reasonable- though I should point out that the idea of "hunter" has a lot of sides to it. There's the big obvious chasy animal, there's the SUDDENLY TRAPDOOR SPIDER sort of ninja antics, there's the human side of it (honour and respect for the prey), there's hunting for food and hunting to prove yourself and hunting for the sheer joy of chasing when they run... Yeah, I think there's a lot there to play with.
I will say that him beign a hunter and nothing more/nothing less makes him a little one sided, too black and white and in turn...boring.
As for his prey not being able to hurt him.... I call Bull$h1t. Per system, theres a few things that can hurt anything.Fair- I was being rather figurative. I agree that the Huntsman/ Erlking's Knight needs a catch, I just don't think "opponent" (or at least what he sees as his opponent) is the way to go. Mostly I was basing this on how I see him from the books, and sort of coming from his point of view. He sees people as hunters or prey. He hunts prey. And it'd be really weird if he had a vulnerability to prey.
#1 any item or creature with the power: all are equal under god.
#2 soulfire
#3 any other plot device power or supernatural heavyweight
#4 any PC with a comparable refresh toa supernatural heavyweight, after all teh Dresden Files is all about exceptions and rarities or the novels would be boring. There is no reason the main characters of a chronicle should be any different.
He sees people as hunters or prey. He hunts prey. And it'd be really weird if he had a vulnerability to prey.
My issue with that, though, is it seems to apply to quite a lot of the combats that a Knight of the Wyld Hunt would be part of. +0 for a catch that is easily satisfied (and likely will be satisfied often) seems a but unfair.
Yes those things would bypass any toughness powers awarded from the Erlking since they are powers/situations that bypass toughness powers. How is that relevant to that specific catch?
1- This is because god is the ultimate heavy hitter, so the power only works in my mind if it is being powered by an absolute power
2- Soulfire doesn't help against Physical immunity it only effects the toughness powers,
3- Some supernatural heavy hitter can't hurt each other which dosen't matter as they are unlikly to fight
4- If a PC can access the catch for a phsically immune enemy it can hurt it, or use mental stress instead but just being strong isn't a justification for bypassing a catch.
2I assume Fae aren't going to be chosen as his knights, therefore...iron shouldn't be a catch.
Agreed. 100% with TedronaiDoesn't that defeat the point of a Knight- someone enot bound by the restrictions all Fae (of which goblins are a type) suffer?
However, I could see the appeal to having one of the Erlking's goblins acting in similar capacity.
Doesn't that defeat the point of a Knight- someone enot bound by the restrictions all Fae (of which goblins are a type) suffer?
Why however a faerie lord (Mab, Maeve, Titania, Aurora/Lily, Erlking, (erlking jr?) couldn't grant the capacity to a fae is beyond me. They seem to be capable of choosing other supernatural threats.(click to show/hide)
So is there anywhere /any time - that Jim has said how many Fae Courts actually exist, or could exist?