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The Dresden Files => DFRPG => Topic started by: DFJunkie on June 14, 2010, 05:24:44 PM

Title: Catch Value
Post by: DFJunkie on June 14, 2010, 05:24:44 PM
When, on YS185 the rules state
Quote
Catches cannot reduce the cost of your Toughness powers below -1.
does that mean that the total cost of your Toughness powers must be at least -1, or that each individual power must cost at least -1?  The reason I'm asking is that I have a -3 catch (Fire, uncommon knowledge) and don't really think my high concept justifies Supernatural Toughness/Recovery.  Since the total cost of my Toughness powers will still be -1 that seems to fly, but I can't help thinking that it doesn't, since it would mean that the cost of one of the powers was -0, and the other is -1.  Help?
Title: Re: Catch Value
Post by: Papa Gruff on June 14, 2010, 05:30:47 PM
The rule is simple. No Powers for free. To my understanding the catch is a global refund that _CAN_ get used up by appropriate toughness powers, but none of them can be reduced to anything below -1 refresh cost.
Title: Re: Catch Value
Post by: Tsunami on June 14, 2010, 05:52:24 PM
The Catch substracts from the total of the toughness powers. That total can never be below 1.

So,

Supernatural toughness -4
Catch +3
Total -1
-----------------------

Inhuman Toughness -2
Inhuman Recovery -2
Catch +3
Total -1
--------------------------

that's how i understand it.
Title: Re: Catch Value
Post by: Archmage_Cowl on June 14, 2010, 05:54:17 PM
The Catch substracts from the total of the toughness powers. That total can never be below 1.

So,

Supernatural toughness -4
Catch +3
Total -1
-----------------------

Inhuman Toughness -2
Inhuman Recovery -2
Catch +3
Total -1
--------------------------

that's how i understand it.

seconded lol
Title: Re: Catch Value
Post by: Papa Gruff on June 14, 2010, 05:57:28 PM
Yeah that's what I meant
Title: Re: Catch Value
Post by: DFJunkie on June 14, 2010, 06:08:47 PM
Okay, cool, that's what I thought too, I just wanted to make sure that the cost of 2 total powers could be -1.

Of course, now I'm thinking of changing it, but that's a topic for another post.