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DFRPG / Re: What Makes A Play-By-Post Game Last?
« on: June 05, 2011, 12:14:20 PM »I was involved with the MMPbP. It went well until the guy behind it all ended up in the hospital. Then it just died.
That's dark humor
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I was involved with the MMPbP. It went well until the guy behind it all ended up in the hospital. Then it just died.
Severe Mental: Time In Heaven Taught Me Earth Is Hell
Extreme Mental*: Lost-My-Soul Sociopath; Locked-In Syndrome
** bonus points for figuring out which TV shows I got two of these from
Q: Are the extra stress boxes from Toughness powers at the beginning of the stress track or the end?
A: I dont know.
Is the player's guide supposed to be community group-think/opinion? Or is it based strictly on the RAW and/or Word of Jim(/Fred)?
With the exception of a WoJ, I would like to see the player's guide as an opinion neutral document. Just as there may be many GMs who think that such and such is unfair/broke/etc, there may be others that think otherwise. Could we leave the opinions out of the guide?