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Topics - voidronin

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DFRPG / Internal Magic
« on: January 29, 2013, 02:59:39 AM »
My gaming group an I are just starting to build a DFRPG campaign. We are still reading the core game book (some of us several times) to figure out the rules. One of my group mates has an idea of using magic internally, think adept from Shadowrun or anime style fighting characters. We will be setting the campaign in Tokyo so the eastern/ anime style thing could work thematically. We just can seem to figure out how magic would work.

Has anyone tinkered with using magic to temporarily augment physical or mental skills/ arbitrates mimicking supernatural powers (strength, wall walking, ninja vanish, ect).? I think is more of a long term potion effect but with the flex-ability of normal spell casting. There was also talk of using complex hand signs (Naruto style) as an augment to "focus items" which would also allow the bonus to be interrupted/ canceled.


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