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DFRPG / Re: Cursed Items Of Power
« on: February 11, 2011, 12:41:38 AM »Gehuah, גהווא,
You mispelled the Hebrew. It should look like that.
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Gehuah, גהווא,
So subvert the twisting of your Aspects to reflect the good you do using dark magic.
The rules say that it changes your Aspects - but it does not specify that it has to change in a bad way.
The rules specify that the character can freely rearrange skills (while maintaining the same number of skill points and conforming to the restrictions laid out in character creation) as long as no social or knowledge based skill ends up higher than it started. Does this mean that skills such as guns could be shifted (obviously with the caveat that I wouldn't let them use knowledge base trappings for the skill)? These are physical skills and since the book allows for skills to represent either training or innate talent it would seem reasonable but... I'm not really sure.
Yup. They hit you with their belly beams and suddenly you turn into this perpetually happy fool. That's 4th law violation right there, lol.
You sir have been sigged.
Epic quote. Bravo.
If you kill in self defense, you still have to take the lawbreaker stunt but you won't get axed by the White Council.
Oooo, true, had forgotten that you keep swapping all your Aspects. I had assumed you only ever swapped one per Law you break.
Actually, this game's very core mechanic is precisely that refresh = free will. It's even one of the basic and inviolate Maxims of the Dresdenverse: Monsters have Nature, Mortals have choice (YS10). To quote the text: "Fae literally cannot step outside their natures or break oaths".
It's why the Lawbreaker rules work as brilliantly as they do. In fact, I find them a better 'dark side' mechanic than any of the Star Wars RPGs. If you break the law, you'll lose a refresh point. Break it a few times, you'll lose another. Afterwards, you'll get a new aspect designed specifically to compel you to break it again. And if enough of those Lawbreakers lower your refresh rate to 0, your character has effectively succumbed to the dark side
So... what about sponsored magic?
The community is pretty much in agreement that sponsored magic is not affected by the laws of magic, so couldn't you kill a mortal with say... Summer magic and not lose a point of refresh?
I'd quote Fred on this.