How would you model the redirection spell that Harry tried out (the one that was prevented by a certain female character)?A little more to go on would be nice.
A little more to go on would be nice.
Absolutely - When Harry tries to redirect the...Oh, that's simply a ward. Read up on Wards on YS:276.(click to show/hide)
Oh, that's simply a ward. Read up on Wards on YS:276.
That's straight up what wards do, they block an incoming attack and bounce it back on the source.
Meh, as we've discussed recently in another thread, a ward doesn't need a threshold (as defined as the boundary built up around a home by those living in it) necessarily, it needs a boundary. I'd say that the walls of a building constitute a boundary.
Cool. I have been away from the boards for a few weeks owing to gaming convention craziness. Can you link me to that article, please?
I forget: did Harry address whether or not he was able to satisfy the "threshold" requirement of a ward in that scene when he put that thaumaturgical effect together?
Should we take it as read that he did the same in that scene, but it was off-camera?
We're talking about it in this thread:
http://www.jimbutcheronline.com/bb/index.php/topic,29204.0.html (http://www.jimbutcheronline.com/bb/index.php/topic,29204.0.html)
Since you don't need it to last long, it wouldn't be too difficult. Being thaumaturgy, it also has the advantage of not (necessarily) causing stress.
That said, it would be nice to have a similar capability with evocation. What do you think Reflection should cost? A two shift add on to a block? Two shifts might be enough if the block still has to beat the attack's power (as a ward does), but not sure. On the other hand, two shifts per spell reflected seems a bit much.
actually the first option goes against RAW. the reshaping magic sidebar refers to turning a spell with duration into a different kind of spell if it hasn't been used already that turn.
That said, it would be nice to have a similar capability with evocation. What do you think Reflection should cost? A two shift add on to a block? Two shifts might be enough if the block still has to beat the attack's power (as a ward does), but not sure. On the other hand, two shifts per spell reflected seems a bit much.
The thing that bugs me about the approaches suggested here is that they all require you to beat the power of the reflected spell. That seems incompatible with the book scenario, and it essentially means that making a ward to reflect one spell is a moron move.
After all, if you can create the 40ish shift ward needed to reflect a killing curse, are you really going to let it fade away after that one spell is dealt with? Heck no. Put some shifts into duration and you've got an incredibly strong fortress.
I think that wards made to stop/reflect one spell should be significantly easier than ordinary wards.
OR, you could say reducing the base duration of a ward from one day to less will also decrease its cost. So reducing the duration from 1 day to a few moments reduces the power requirement by 9 shifts.