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DFRPG / Re: [Rules Clarification] Throwing Distance
« on: August 24, 2010, 03:43:43 AM »
The problem with using math for throwing things is, well, the math can get complex. How aerodynamic is the object? Air resistance can really rob something of forward motion. Throwing something like a car could crush someone, but cars aren't designed to be thrown.
I can see someone with super human strength tossing a javelin or shot put far farther than any human could, but I can't see them throwing something bulky beyond a zone - at least not well enough to hit a moving target.
Richard
I can see someone with super human strength tossing a javelin or shot put far farther than any human could, but I can't see them throwing something bulky beyond a zone - at least not well enough to hit a moving target.
Richard