Stress:
Mental: OOO
Physical: OOOO(OO)
Social: OOO
Note: This is my first creation with Fate/Dresden. Anything wrong?
To have this Physical Stress Trek it has to have Endurance at least at great (I think) and Inhuman Toughness to boot. The rest looks plausible.Oops. It once did, but I decided on the mortal stunts instead.
My two cents about the Chupacabra, I think it's more likely that it was a Red feeding on animals without his flesh mask (Maybe a blood slave?). :PThat is a possibility. Personally, I think the Chupacabra is an evolution branch of the Red Court Vamp tree. Like how tree monkeys are a branch of the Homo Saipan tree.
That is a possibility. Personally, I think the Chupacabra is an evolution branch of the Red Court Vamp tree. Like how tree monkeys are a branch of the Homo Saipan tree.
I do know that a giant leach has to be pretty gigantic, so this question is a bit foolish and I know that... But: What exactly is the pray for that HUGE leach?! What does he primarily leach on so to speak?!
Isn't house sized a bit over the top?!Hey, I didn't write the myth! ;D But, yes, it is.
Also: Leach is a funny sounding word ;D
<nitpick> 'Leech' is the bloodsucking critter, 'leach' means 'dissolve out, percolate out', like leaching minerals out of the soil.</nitpick>
U'tlun'ta
This ogrelike monster disguises itself in human form to fool its human prey, which it then cuts open with its awl-like claws, devouring their livers. Its natural form is a bulky brute, with hideous claws and armored skin like stone. A horror of the Winter Court, u'tlun'ta are (thankfully) rarely encountered by humans; still, many remote villages of the Appalachians once were suspicious of strangers for fear of these beings. This fear has been forgotten now, but that does not mean the creatures are gone...
High Concept: Liver-Eating Horror
Other Aspects: Tough As The Mountains
Could Be Anyone
Skills:
Superb: Fists, Endurance
Great: Might, Deceit
Good: Survival, Stealth
Fair: Alertness, Athletics, Presence
Average: Intimidation, Conviction, Discipline
Other skills default to Mediocre.
Claws [-1]
Flesh Mask [-1]
Glamours [-2]
Inhuman Recovery [-2]
Inhuman Toughness [-2]
The Catch [+1]: weak spot in the right hand (applies to both of the above)
Total Refresh Cost: -7
Stress:
Physical 0000(00)
Mental 000
Social 000
Notes: This is a minimal set of stats. More magically powerful U'tlun'ta will likely possess Unseelie Magic and/or Greater Glamours; more physically oriented types probably have Inhuman Strength and Supernatural Toughness.
I have made this creature a being of Winter; it seemed to fit.
Super U'tlun'ta
Claws [-1]
Flesh Mask [-1]
Greater Glamours [-4]
Inhuman Strength [-2]
Inhuman Recovery [-2]
Supernatural Toughness [-4]
The Catch [+1]: weak spot in the right hand (applies to both of the above)
Unseelie Magic [-4]
Total Refresh Cost: -17
Physical Stress 0000(0000)
If its a faerie then you need to have cold iron as the catch ;)
Right, thanks. It's a bit of a departure from the original myth, but I couldn't pass up fitting it into the DV that way rather than just having it be a bizarro one-off...
It's cold iron now.
Not always. There was that junkyard one, for example.
If its a faerie then you need to have cold iron as the catch ;)
Feeding Dependency [+1]:
Inhuman Recovery [-2] (Catch: Like Vampire Watermelon [+3?] but gets not added fully)
Actually, in terms of cost break it gets not applied at all. Why? Because Feeding Dependency requires 2 points of Powers to apply itself to...and also can't reduce the cost below -1.
I'd give the Satyr a bit more oomp.
At least it should have Glamor and perhaps even some Fey-Magic. Also important: Is it summer, winter ow wild fey? Can't remember to whom the Pug belongs in "A midsummer nights dream"
Puck was a servant of King Oberon, though he was not necessarily a satyr (just commonly depicted that way). Given Oberon's connction with Titania, I'd put Puck firmly in Summer's Court.
Puck was a servant of King Oberon, though he was not necessarily a satyr (just commonly depicted that way). Given Oberon's connction with Titania, I'd put Puck firmly in Summer's Court.
I can't believe no one has done this yet:
Cthulhu :P
High Concept: Oldest of the Old Ones
Other Aspects: Depicition of Madness, Last of the Plane Vhoorl, Made of Foreign Matter,
Skills, Powers, etc.
Pointless to list them, if you absolutely need them assume legendary at worst, although most skills are probably higher. If you go up against Cthulhu, you lose. Period. Cthulhu has no weaknesses and you cannot escape. If Cthulhu wants you dead, you're dead.
I can't believe no one has done this yet:The Catch is steamships.
Cthulhu :P
High Concept: Oldest of the Old Ones
Other Aspects: Depicition of Madness, Last of the Plane Vhoorl, Made of Foreign Matter,
Skills, Powers, etc.
Pointless to list them, if you absolutely need them assume legendary at worst, although most skills are probably higher. If you go up against Cthulhu, you lose. Period. Cthulhu has no weaknesses and you cannot escape. If Cthulhu wants you dead, you're dead.
If he'd exist in the Dresden Vers he'd be a unstatable plot device, as he'd be even superior to all the unstatable NPC of OW combined ...
I had the impression that the Old Ones were more or less the Outsiders in the Dresdenverse. I have a player who I will not let play a wizard/sorcerer because I am certain he'd start trying to summon Cthulhu.
REDCAP
The Catch (+3) is cold iron and such
I agree old ones = outsiders. However, things like deep ones, hounds of tndelous and Cthulu Ghouls may be interesting alternatives.
Puck was a servant of King Oberon, though he was not necessarily a satyr (just commonly depicted that way). Given Oberon's connction with Titania, I'd put Puck firmly in Summer's Court.
Given their mythical penchant for wearing iron-shod boots and fighting with iron weapons, that Catch might be rather debatable, but that's just my take.
Nice one vulture!
The catch is probably -3 though, because it should be not to hard to research. By your design it wouldn't be I guess...
EDIT: Pack instinct?! These things come in packs?! What the ...!!
Would you consider statting up the real Fenrir? He might be at plot device level physically, but he should be interesting in social combat. Remember, the Aesir tricked him into getting chained up.
Also: the Chimera still needs another box of social stress capacity.
@Sanctaphrax: would not the "Item of Power" grant a +2, not a +1 due to the fact that the overall cost of the abilities are a -5? Would reduce the refresh, so one more refinement (or what not).
If anybody's mining for something uncommon, I suggest checking out the Shetani, east african spirits of great variety and temperment. You can probably come up with one for any occassion you wish.
Gargoyle?
Any Recovery powers you have are
affected by the Catch, and so will not
speed up the recovery of an injury caused
by something that bypasses the Catch.
They're know for shape shifting their balls into a variety of things from a blanket or umbrella or a blunt weapon if necessary. Granted any damage to the balls themselves pretty much makes them helpless with pain.
That catch is totally +3. First thing I'd do if I saw a Lung is either run/hide or get big guns and bombs.
Also, constrictors do not see heat.
They lack a Jacobson's Organ.
Ah, I love it when people try to pass off wiki write ups as personal knowledge.
Way ahead of you. By almost two years, actually. (http://www.jimbutcheronline.com/bb/index.php/topic,21533.msg955260.html#msg955260)
Ah, I love it when people try to pass off wiki write ups as personal knowledge. Did you know that the human Major Histocompatability Complex is responsible for many divorces in marriage in modern western society? That and the contraceptive pill? Snakes taste like a cross between chicken and crocodile...
Try find that on wikipedia!
It only has 2 points of toughness powers, though, so it's capped at +1 regardless of its real value.
(Also, this is a classical-and-medieval-bestiary-style serpentine dragon, which is basically an exaggerated big snake, not a Lung / Chinese dragon. Those would be quite a bit more magical and powerful; that's basically what Ferrovax is.)
I know, but this is a Serpentine Dragon, not a real-world constrictor snake - even a really big one. It's somewhat 'exaggerated'.
Actually, the Jacobson's (vomeronasal) organ is used for 'tasting' the air (another form of smell), not heat sensing. It's found in a lot of things, not just snakes, and is entirely distinct from the heat-sensing pits of pit vipers.
I'm not sure if you're addressing me or Silverblaze, but I don't think it's fair in either case. While I admit I double-checked on wikipedia before posting (as I often do with fact-based stuff), that's not my main source for the info. This is not just random 'internet knowledge' - it's real.
And I'm not sure if you're saying the major histocompatibility complex/contraceptives stuff is true (despite not being found on wikipedia) or is false (despite being found on wikipedia)...
In any case, not the point.
Dragon (Firedrake) (Chest Deep)
High Concept: Loathsome Wyrm
Other Aspects: Furnace Breath; Deadly Venom
Skills
Superb: Endurance, Fists
Great: Alertness, Survival
Good: Athletics, Intimidation
Fair: Conviction, Might
Average: Discipline, Stealth
Powers
Breath Weapon [-2]
Claws (Venomous) [-3]
Hulking Size [-2]
Inhuman Recovery [-2]
Supernatural Toughness [-4]
The Catch [+1 or +2]: underbelly lacks armor; some are affected by holy/faith
Supernatural Strength [-4]
Wings [-1] (sometimes)
Stress
Mental OOO
Physical OOOOOO(OOOO) Armor:2
Social OO
Total Refresh Cost -15 to -17
Remaining Refresh -7 to -9
Notes
These are cave-dwelling, fire-breathing, venomous, evil but not particularly intelligent European-style dragons.
Variations: Some lack Wings.
Dragon (Aquatic) (Up to Your Waist)
High Concept: Water-Dwelling Wyrm
Skills
Superb: Fists
Great: Endurance, Alertness
Good: Might, Stealth
Fair: Discipline, Survival
Average: Athletics, Intimidation
Stunts
Just a Log ... Really (Might): +2 to Stealth when submerged (entirely or all but eyes/nostrils)
Powers
Aquatic [-1]
Breath Weapon [-2]
Claws [-1]
Hulking Size [-2]
Supernatural Toughness [-4]
The Catch [+1 or +2]: underbelly lacks armor; some are affected by holy/faith
Supernatural Strength [-4]
Stress
Mental OO
Physical OOOOOO(OOOO) Armor:2
Social OO
Total Refresh Cost -13 to -14
Remaining Refresh -6 to -7
Notes
Peluda, Gargouille, etc. Breath weapons may be acid, poison, bursts of high-pressure 'flood' waters...
Does Inhuman Strength bypass the Diminutive size 1 stress damage.
Yeah. Feegles can inflict a mighty 3 stress with their punches.
Way ahead of you. By almost two years, actually. (http://www.jimbutcheronline.com/bb/index.php/topic,21533.msg955260.html#msg955260)That is awesome and I might have to steal that for my campaign. I'd love to see the look on my players faces when they're waylaid by a swarm of drunken Scottish smurfs.
Are you sure it bypasses diminuitive size?
When your size is a factor in combat, you can only inflict 1 physical stress per attack (but this could be improved by damage bonuses from weapons and the like).
Mostly I like these. This is an interesting set of possibilities for dragons.
-The Catches seem undervalued. Anyone can hit an underbelly, and it's a well-known myth.
-The Natural Weaponry custom power would come in handy here. This is exactly what it was made for. Having both Claws and Breath Weapon is weird.
-I think the Ancient Wyrm should have a Resources skill. Seriously, who ever heard of a poor dragon? Mythic Strength would also be fitting.
-Thanks to Hulking Size, the Aquatic Dragon's Stealth stuff doesn't really work.
And why is that stunt listed under Might?Oops, copy-paste error.
Thanks!
Yeah, I was kind of going back and forth on that. I'd like to have hitting the underbelly *only* ignore the Armor (not the extra stress boxes), but not sure if that really works.
I prefer to use canon powers for "resource"-y stuff like this if there's one available (as opposed to stuff like Titanic Size or whatever that isn't provided for in the books), for ease of use. Also, Kalshazzak in OW has both. (I can see that it's a bit weird skills-wise, though.)
Ouch ... you're right. Should I make up an extra stunt or power to make it work? I do want the Aquatic Dragon to be both big and able to do the crocodile hide-underwater thing.
The final monster I'll be showcasing here is by far the most confusing, and could easily take an entire article just to pinpoint its most accurate name. The self-segmenter is also called an "Aswang", though the name is used for several other very different monsters and is in some regions a generic term for the supernatural in general. It is also sometimes called a Manananggal, though this name more precisely describes another, similar vampire, and all have been used interchangeably with the Penanggalan from time to time.
Whatever you want to call it, the segmenter is definitely one of the most bizarre and disturbing vampire fables. Batlike or birdlike wings sprout from her back at night, and she leaves behind her entire lower half to go hunting. Easily her most striking feature is the sharp, hollow tongue through which she feeds. Her tongue is long enough that she can prey on someone from the victim's rooftop, and can spin her tongue into the thickness of spider's silk to probe even the tiniest orifice for sustainance. Not as picky as other undead, she is just as fond of phlegm and bile as she is of blood, and in some accounts can suck a man's intestines out through his navel.
It is the true source of her "condition", however, that makes the segmenter so delightfully bizarre; for nestled in her stomach is a mysterious black chick (a black-feathered chicken hatchling, not an African-American girl. Learn proper english!) which chirps hungrily in anticipation of the fresh meal brought back every night by its host. Oddly enough, segmenters age like any normal human, and "retire" by passing their parasitic chicken to another young lady.
The only cure? Find a way to make the host dizzy
until she vomits the bird directly into a fire.
Just found this vampire in an article on Bogleech.com. This is a very unique monster among mythological creatures. It seems more like something a creative modern fantasy writer would come up with than a monster locals would invent.
I can totally see this monster as still having a soul and Free Will like White Court vamps (and thus being playable). Another interesting touch is that this could potentially be the only vampire that you can turn yourself into without the original vampires consent (just plop the bird into your mouth once you get the original vampire to vomit it out).
Ahem.
That's super awesome, but there's really only one witchy female faerie crone who's covered in warts with a hook nose and steel teeth, and happens to live in a very odd hut. On the off chance this is somehow a Cold Days spoiler, it's(click to show/hide)
YS185 The Catch, under effects, second bullet.
If the Catch is bypassed by something that anyone could reasonably get access to, but usually doesn't carry on them (like cold iron), you get a +2...
I'm not sure what I missed.
Baba Yaga I think would have "steel-like" teeth. However, I love your concept of her finding an immunity to iron. Good story there if other fae could find out about it.
I agree with her being her own power. I did not throw in evocation and thaum because I kind'a see her just...doing it...like an old fae... In the above, I have her High Concept as: Ancient Winter Witch because maybe she pre-dates a lot of what is going on in faerie. Perhaps she even helped established the Winter Court and is there for apart of its power much like the Women of Winter are, but in a more obfuscated way. As if, her being around adds to the mantle of Winter itself. She would be at or above The Mother of Winter in power.
But having a house as a golem is a super-awesome idea that i'm stealing for my Oneiromancer.
PS: I don't think it's a good idea to give Fantastic-Epic skills to something as minor as a Willowisp. Also you've got the cost for Physical Immunity wrong, Alertness is normally used for initiative, and Glamours would probably be a good way to represent the veils.
Oh, and where did you get the "Feu Follet" as a good counterpart? Is there any lore, and you just decided it to be like that? Nothing against that, I'm just curious, because as far as I know, that's just the french word for the same thing. But since Jim does it, too, that's fair game. ;D
In German, it would be an Irrlicht, just in case you are wondering ;)
Hmm. So, Item of Power (the Black Chick) [+1] granting Feeding Dependency [+1], Human Form [+2], Blood Drinker [-1], Claws [-1] (the tongue), Wings [-1], and Inhuman Strength/Speed/Toughness/Recovery to taste.
I think Human Form could handle the segmentation.
But I dunno whether Item Of Power is appropriate. The chick is in your stomach, right? It might as well be a body part.
The problem is that by RAW people wouldn't be able to find and destroy the lower half thus trapping the vamp in monstrous form. This is an integral part of the myth.
If the chick was just a body part than how could someone else swallow it and gain it's power?
I'd do that with Aspects. Aspects can do anything.
Through the standard rules for buying a new Template, whatever they are.
Item of Power is balanced around the assumption that having your Powers in an item is somehow inconvenient. I dunno if that's really the case here.
Something like "Detached Lower Body"?
Oh yeah :-[.
The few times it does become inconvenient it can probably be handled with Aspects.
Agreed. I'd change the stunt to +2. It doesn't have much else going for it.I was treating it as an attack trapping, but wasn't sure... yeah, I'll make the change.
Maybe the Spitter stuntNot familiar with it...
and Inhuman Strength.
Oh. I missed Diminutive*. I was thinking a Basilisk about the size of an anaconda.Most (old) descriptions of the basilisk make it tiny but incredibly deadly. But modern fantasy media generally make it a much bigger creature.
I think vultur was letting Breath Weapon work with Fists without a stunt.
Which is a pretty good houserule, though honestly I'd rather just use Natural Weaponry.
Incidentally, vultur, did you ever write up the second version of the basilisk?
EDIT: It really needs a power that deals damage to the attacker when it suffers physical consequences or is Taken Out, given that its poison was supposed to travel up the spear that killed it and kill its slayer as well.
Petrifying Gaze allows the basilisk to use Alertness to attack, with Weapon:4 and a range of one zone, defended with Discipline, dealing mental stress. If this power Takes Out a character, the take-out result reflects the nature of the attack (generally turning them to stone).
Do you think the gaze should deal mental or physical stress? It didn't seem appropriate for physical armor to defend against a basilisk's gaze, but should stuff like Tower of Faith work instead? Maybe so.. but I could see treating it as a physical attack as it's a physical transformation.