1
DFRPG / The Healing Blood (Custom Power)
« on: April 03, 2015, 12:45:49 AM »
I have tried to do something like this before (can't remember how long ago) but the basic idea is anime style healing vampire blood and any other life gifting healing magic. The aim for the power is basically allow someone to play the role of healer, I don't feel it is game breaking but it would devalue consequences what do people think?
Healing Blood [-2]
Mechanics: Your blood has a powerful curative effect, you can heal allies consequences (excluding extreme ones) by inflicting a Blood loss consequence of the same severity upon yourself and feeding the injured ally your blood as an action. The blood loss consequences are effected normally by recovery powers.
Flavour: Repeatedly being healed by this power could qualify as a justification for picking up physical powers.Those with this power's blood is often seen as a panacea or a powerful ritual component and those who have this power are very likely to be hunted because of it.
Healing Blood [-2]
Mechanics: Your blood has a powerful curative effect, you can heal allies consequences (excluding extreme ones) by inflicting a Blood loss consequence of the same severity upon yourself and feeding the injured ally your blood as an action. The blood loss consequences are effected normally by recovery powers.
Flavour: Repeatedly being healed by this power could qualify as a justification for picking up physical powers.Those with this power's blood is often seen as a panacea or a powerful ritual component and those who have this power are very likely to be hunted because of it.