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Messages - Dwaleberry

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DFRPG / Time Magic
« on: May 23, 2011, 10:55:24 PM »
Hi!

How would you model Time Magic? Since one of the Laws of Magic states that you must not go against its currents, I guess it's possible background-wise, but what would its mechanics be? I have a character who has Channeling and Ritual (Chronomancy), but no real idea what to do with it.

What would your suggestions be for

1.) Slowing time around someone so he cannot move well or not at all? A simple Block?

2.) Speeding oneself up?

3.) Going back in time?

I'd welcome any input. Thanks!


P.S.: The Laws of Magic apply to wizards and the White Council claims authority as well as judgment over wizards. What about supernatural beings who break the Laws of Magic, as, for example, Time Magic? Does the White Council rule over them as well, only step in once things get out of hand or ignore them entirely?
How would the White Council know of disturbances in the timeline? Could one evade their notice by being exceedingly careful about not causing paradoxes? How would you model temporal paradoxes and their repercussions?

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DFRPG / Re: Blood Magic - Repercussions?
« on: November 08, 2010, 10:44:22 AM »
Hi,

Just wanted to thank you all for your very helpful input. I have come to the conclusion that Blood Magic per se isn't that much of a problem in-game wise, except for the whopping risk of a ritual going haywire and possibly killing the voluntary sacrificee (?), resulting in the thaumaturge becoming a Lawbreaker.

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DFRPG / Blood Magic - Repercussions?
« on: November 06, 2010, 06:16:32 PM »
Hi,

One way to reach the needed shifts for a high level Thaumaturgy ritual is to inflict consequences on yourself and others. Are there any repercussions one gets when regularly sacrificing the blood of others and/or regularly handing out such sacrificial blood donations?
I have a Thaumaturge in my group as well as a were-creature with Supernatural Recovery. Together they pulled off a high level ritual since the were-creature agreed to accept a minor, moderate and severe consequence, which it healed completely in a very short time, i.e. didn't really feel any real drawbacks to being used as a magic battery.
Since this carries quite an abuse potential in the future, I wanted to inquire whether or not there are any lasting consequcnes associated with either using sacrifices and/or being the sacrifice, perhaps black stains on one's aura readily detectable by Wardens, psychological derangements or some such.
Thanks for your input.

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