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The Dresden Files => DFRPG => Topic started by: Richard_Chilton on April 27, 2011, 11:24:43 AM

Title: Casefile: Night Fears
Post by: Richard_Chilton on April 27, 2011, 11:24:43 AM
Just noticed that Casefile: Night Fears was up at http://www.dresdenfilesrpg.com/2011/04/26/casefile-night-fears/ (http://www.dresdenfilesrpg.com/2011/04/26/casefile-night-fears/)
Title: Re: Casefile: Night Fears
Post by: sinker on April 27, 2011, 06:00:20 PM
Thanks for the heads up.
Title: Re: Casefile: Night Fears
Post by: Katarn on April 27, 2011, 06:19:03 PM
Just noticed that Casefile: Night Fears was up at http://www.dresdenfilesrpg.com/2011/04/26/casefile-night-fears/ (http://www.dresdenfilesrpg.com/2011/04/26/casefile-night-fears/)

'tis a good read, I enjoyed it.
Title: Re: Casefile: Night Fears
Post by: Set Abominae on April 28, 2011, 12:26:32 AM
Anyone have a download mirror that doesn't require me remembering my DTRGP log-in?  :-[
Title: Re: Casefile: Night Fears
Post by: Sanctaphrax on April 28, 2011, 12:54:55 AM
Thank you very much, Richard.

I have to say, I really like this one. Better than Neutral Grounds, actually.
Title: Re: Casefile: Night Fears
Post by: crusher_bob on April 28, 2011, 04:32:44 AM
The introductory parts of this adventure are put together much better than the previous one.  It felt like I was just dumped into the middle of Neutral Ground.  Much more like someone's GM notes, rather than a published adventure.

I'll have to go back to Neutral Ground to double check, but I also think that the art in this adventure (map, single atmosphere piece) was more helpful that the Neutral Ground art.

The stuff about aspect suggestions, and suggestions about 'attacks' by the ghosts also looked useful.

If I would have added something, I would have added a bit more about how the house was put together.  I have only the vaguest idea of that era of house construction, and spaces in the wall (and possible tearing them open) are important to the adventure.  If there had been space left over on the added page, I would have included some comments about what kind of 'historical' objects you might find left over in the house.

For example, when I first visited my grandma's house, there were still some hurricane lamps left over.

Like this:
(http://caperfrasers.files.wordpress.com/2010/12/kerosene-lamp.jpg)

These days, just including a list of things to Google would probably be enough.  No need to extended explanations.
Title: Re: Casefile: Night Fears
Post by: Richard_Chilton on April 28, 2011, 04:45:34 AM
Speaking of art - there's one piece of art that I feel is out of place.  It's the one of a character giving an item to a ghost to lay it to rest.  It basically reveals how to help that ghost resolve its issues.

Then again, maybe it was intended.

Richard
Title: Re: Casefile: Night Fears
Post by: MacShidhe on April 28, 2011, 02:53:03 PM
I really liked it and may use it for a halloween game.  It looks like a really cool take on the classic haunted house story.

Now for a possible Ghost Story spoiler question...

(click to show/hide)

Title: Re: Casefile: Night Fears
Post by: sandchigger on April 28, 2011, 05:24:43 PM
I think, Mac, that can probably be considered "teaser". Though I've not read any of Ghost Story yet to be sure.
Title: Re: Casefile: Night Fears
Post by: Papa Gruff on April 30, 2011, 10:42:26 PM
I am going to run this one at the Role Play Convention in Cologne Germany next weekend... Just in case some German members are attending...
Title: Re: Casefile: Night Fears
Post by: Sanctaphrax on May 01, 2011, 07:00:24 PM
This casefile ought to be on the Resources board. The question is, do we move this thread or make a compilation thread for all casefiles?
Title: Re: Casefile: Night Fears
Post by: Richard_Chilton on May 01, 2011, 08:46:10 PM
I'd say a compilation thread.  This thread doesn't really add much to the Case File - basically it just says that it's there.

Or maybe give each Case File a sticky thread - so if people want to talk about what happened when they ran it they have something to reply to.

Richard
Title: Re: Casefile: Night Fears
Post by: Katarn on May 01, 2011, 11:05:56 PM
I think, Mac, that can probably be considered "teaser". Though I've not read any of Ghost Story yet to be sure.

Yes.... also, who is "Eyes"?  Page 9, he's writing in blue ink, normally Harry's color- he also mentions Harry in the 3rd person.
Title: Re: Casefile: Night Fears
Post by: Archmage_Cowl on May 02, 2011, 03:54:18 AM
Yes.... also, who is "Eyes"?  Page 9, he's writing in blue ink, normally Harry's color- he also mentions Harry in the 3rd person.

My take is it's butters. Considering he refers to an electromagnetic field, which is considerably more sciency (if that is a word) that most of the characters act a lot of the time.

Also Butters is a bit of a four "Eyes"
Title: Re: Casefile: Night Fears
Post by: jeno on May 02, 2011, 04:24:25 AM
...except I don't remember Butters ever wearing glasses?

Maybe it's a teaser for a new character. That'd be cool.
Title: Re: Casefile: Night Fears
Post by: sandchigger on May 02, 2011, 03:15:58 PM
I recall Butters as having been described as wearing very thick glasses. And a poof of black dandelion hair. I always pictured him as Curtis Armstrong in scrubs and glasses, myself.
Title: Re: Casefile: Night Fears
Post by: Papa Gruff on May 02, 2011, 04:15:00 PM
He even wears glasses on the drawing in OW118 and the glasses are mentioned in the writeup on him.
Title: Re: Casefile: Night Fears
Post by: lordoracle on May 05, 2011, 09:10:25 PM

I'm planning to use this for a trial run to see what areas I need to bone up on before running a full campaign.

And this helped me solve making an NPC trickster.
Title: Re: Casefile: Night Fears
Post by: Papa Gruff on May 07, 2011, 05:44:54 PM
Ok. So I ran this today as a convention game and I think everybody head a blast.

I especially liked the questions that make the players acquainted with the characters and with each other. An other great thing was that you can start pretty much right after you have explained skills, went through the questions and set some aspects. Half an hour prep time with four of the players being complete strangers to DFRPG and two being complete strangers even to the novels ... very very enjoyable this.

Spoiler alert:
(click to show/hide)

Unfortunately one of the players head her backpack stolen right from under our noses and we had to abort the game before we could enter the third act. I feel like it would have even gotten better and scarier at the end. I strongly recommend you trie this out sometime. Perhaps even with some people who usually don't roleplay or haven't any understanding of DF or the RPG.