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Topics - The Last Bean

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DFRPG / DFRPG technical Question - Skill points
« on: March 30, 2008, 06:38:32 PM »
I dunno if you guys are willing to share this, but I know it's something that falls under the OGL part of the system.... how are you doing Skill point allotments in the new RPG? I notice that what appear to be phase 5 alpha characters already have skills at +5, which is usually something that wouldn't be accessible until Phase 10 or higher. I've been trying to tweak the allotment for my DnD conversion to make it more "epic" and it looks like your setup is doing so nicely.

My current system has people waiting a number of phases equal to the new skill bonus (so if you raised a skill to good (+2) in phase 5 you cannot raise it for two phases (6 and 7) and would then be allowed to raise it again in phase 8 or later) It's simplified raising skill levels by removing the pyramid requirement, but it kinda causes players to plateau a bit without having any standout skills.

Care to help a fellow out?

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