ParanetOnline
The Dresden Files => DFRPG => Topic started by: admiralducksauce on October 17, 2011, 08:54:56 PM
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Like the subject says, do you allow Athletics as a close-combat defense skill, or do you require a Weapons or Fists roll*?
*Assuming there's no stunt involved that explicitly says "use Athletics to dodge swords".
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Yes? Why wouldn't you? Athletics is explicitly valid for both melee-range and extended-range defense against physical attacks by the RAW; a stunt like the one you suggest would be thoroughly redundant.
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Athletics is the default for dodging. See the Dodging trapping on YS121.
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Huh. How about that. For some reason my brain had locked onto Athletics only working on ranged defense and Weapons/Fists being used for melee defense.
Thanks guys.
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I allow parries to be made with weapons or fists but they have to take a stunt to do it. Effectively allowing them to trade the dodge trapping over to a different skill.
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I allow parries to be made with weapons or fists but they have to take a stunt to do it. Effectively allowing them to trade the dodge trapping over to a different skill.
Wait, I thought that you could explicitly use fists to defend against fists, and weapons to defend against fists or weapons. Did I mistakenly import something from SoTC without meaning to?
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i wrote in parries but i meant to type dodges... with the stunt you can dodge spells, bullets, and blades with your hands or weps... kinda like deflecting bullets and the like. I believe parries can be made as you stated without the stunt but the stunt allows all default dodging to be made with a different skill.
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there is a 'canon' stunt to do that for fists, the only 'houserule' is to allow weapons an equivalent stunt
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Ah, okay.
I always thought that was kind of a no-brainer stunt. If we assume that sprinting allows you to avoid bullets and blasts of flame it's a pretty small leap to allow it for people who know fencing, kung fu, or the like.
Personally I wouldn't even explain it as a parry, just that your training in [whatever] included enough foot work and positioning that you can use [whatever] as a universal dodge.
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That's pretty much what the stunt says. Hell, it's called footwork.
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That's pretty much what the stunt says. Hell, it's called footwork.
Heh, good point. I knew I should shut up while I don't have the books.
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Heh, good point. I knew I should shut up while I don't have the books.
That one's not from the books, it's a custom stunt here on the boards.
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Footwork is on YS152.
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The fists version is in YS. The weapons version is on the custom list and I accidentally gave it the same name as the fists version. So you are both correct.
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I thought that the identical name was intentional. I like it the way it is.
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Let's go with it was a well thought out plan on my part then. ;)