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Messages - Willowhugger

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46
DFRPG / Re: White Wolf Forum: The Dresden Files
« on: December 17, 2006, 01:55:51 PM »
Not to take away from the Dresden Files RPG that is being done up but some good ideas for adapting Harry Dresden to magical central is this...

(note this is for old WoD)

Harry Dresden

Avatar: Primordial
Tradition: Order of Hermes
House: None
Nature: Martyr
Demeanor: Jobsworth

Harry Dresden is the son of a human stage magician and a believed Nephandus of the Order of Hermes or Verbena.  This has permanently colored his relationship with the council as his first teacher was a Order of Hermes Barrabi.  With no less than two direct associations with the black enemies of all magicians, Harry Dresden has the Infamous flaw.  His relationship with his Tradition is conducted with a -2 penalty due to his utter isolation from the rest of the Council.  Harry also suffers from "Static Burn" that causes any mechanical or electronic device in his presence to operate with a botch on a 1 and a 2 roll for its use.  Harry formerly had an enemy in the Warden Morgan whom was convinced he was a threat to mankind.  Like all wizards of his bloodline he ages only 1 year for every ten years since maturity and regenerates one health level a day with aggravated damage healing at a rate of one health level per five days. Harry has some help with his 4 point Mentor in Ebenezer, his familiar in Mouse, and Allies 3 his White Council (Toreador) half-brother Thomas, Karen Murphy, and the noble warrior Michael (Mortal Hunter with True Faith 6+ and Oracular abilities).  Harry's avatar is powerful with 4 points bonus that manifests routinely as a embodiment of himself and his darker thoughts.  Harry is implied to have a destiny and has 3 points of it reflecting his occasional ability to get out of an odd spot.  The talisman Bob (or more precisely Fetish) is a bound air spirit with access to vast amounts of magical information and the ability to go spying for him. 

Arete: 6
Spheres: Spirit 3, Forces 3, Prime 2, Correspondence 1, Life 2, Mind 1, Matter 2

Special Rotes: Spirit 1/Mind 1/Prime 1 "Soul Gaze"

47
Episode Archive / Re: Episode Zero - History and the TV
« on: December 17, 2006, 09:30:35 AM »
I really enjoyed it.

My respect for Jim went up to know that he too played the much un-beloved Birthright game.

As an aspiring author, I now know what agent to also bug thanks to Author Query too.

;-)

48
The Butcher Block / Re: Your Episode Ideas Here
« on: December 17, 2006, 09:27:46 AM »
To be perfectly geeky, I'd like to extend the format of the show to something more like half an hour if you can manage something like that.

Instead of asking for very difficult to obtain interviews, I wouldn't mind also if you just did a set of reviews and discussions of the books (one perhaps per episode) with many dividing half the time amongst the Dresden Files and also his new series.

Honestly, I just love podcasts that shoot the breeze and the like.  Perhaps you can invite friends over to co-host or otherwise add fun to the story discussion.

49
The Butcher Block / Re: Your Episode Ideas Here
« on: December 17, 2006, 03:35:01 AM »
I'd like a segment on examining an aspect of Harry's world.

Explaining vampires and the "rules" that seperate them from the stereotypical ones one week then what Outsiders are next one.

That sort of thing.

A creature corner.

50
DFRPG / Do you think they'll do a D20 version of this?
« on: December 14, 2006, 11:44:28 PM »
I don't know what system they'll use for the Dresden Files RPG because I don't know much about it but I'm curious whether there will be a D20 version possible. 

?

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