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« on: June 11, 2016, 07:48:13 PM »
Hello.
I've never played, nor ran DFRPG before. I and most of my players have some experience with RPGs (D&D, fudge ect.)
I'm about to GM a game for some friends set in our city and would like some input on characters.
This is just a short term game, so I can give people some experience with Fate before we commit to a longer term campaign. I was thinking of skipping the character and city creation phases.
To that end I'm creating DFs versions of the players as PCs.
Here are my ideas. I would especially like help with powers and stunts.
My players won't have read the books (DFRPG or DF), how much of a problem is that going to be ?
Any tips for teaching Fate through play?
1. An heir to an ancient roman house. Emissary of Power with magic gladius.
Connection to lost Legion??
2. A musician who discovers a magic guitar and a talent for evocations tied to music.
(Guitar is a gift from the Summer Queen)
Guitar IOP focus item (taking Refinement a few times). Could I have a stunt that lets you use Performance for power in Evocations or would that be too powerful. What about the Lore cap on focus item power?
Are Refinements only for wizards ?
3. A lycanthrope descendant of berserkers.
(How do I run lycanthropy in game, specifically how to choose when the moon is full)
Maybe let the player pick (with an aspect invoke) ?
I also have a math student and a physics student.
Maybe one or both of them pure mortal I want to emphasize that pure mortals are cool.
Maybe mathematical ritual power ?
7 refresh game 20 skill points.
Sidenote: Would you give the [+2] Human Form to a character who transforms involuntarily into a bear every night?
Thanks
Bran
p.s. this is basically a repost from my post Sanctaphrax's "Request A Character" thread (thanks for your help).