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DFRPG / Re: Astral Projection
« on: July 02, 2013, 07:38:33 PM »
Thanks. I appreciate the input. This particular player likes coming up with complex ideas and leaves it to me to figure out how it would work.
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Use the plants how? As an anchor for wards protecting a threshold? Or as a threshold on its own in the middle of nowhere?
When you make the donation you can see the update that gives you the web address (and password) to download the file.
Go back through the old updates and you'll find it there.
Richard
No way. The kickstarter hasn't been live for a day yet and it's already well on its way through some amazing stretch goals. Any pledge amount will get you the preview rules immediately, and I honestly don't see any reason NOT to pledge, unless you're somehow blocked by locale or are truly more broke than Harry Dresden.
I'm still reading through it and it's definitely still FATE, but it's definitely different in some ways too. I could probably convert my campaign about mostly-mortal monster-hunting bikers without too much trouble. If I had a party of wizards, I might be less gung-ho about trying to convert things myself, but then that's why this thread is here. Hell, we've already had Skimble post a method for doing barrier spells.
No way. The kickstarter hasn't been live for a day yet and it's already well on its way through some amazing stretch goals. Any pledge amount will get you the preview rules immediately, and I honestly don't see any reason NOT to pledge, unless you're somehow blocked by locale or are truly more broke than Harry Dresden.
I'm still reading through it and it's definitely still FATE, but it's definitely different in some ways too. I could probably convert my campaign about mostly-mortal monster-hunting bikers without too much trouble. If I had a party of wizards, I might be less gung-ho about trying to convert things myself, but then that's why this thread is here. Hell, we've already had Skimble post a method for doing barrier spells.
Hey all, now that Evil Hat's FATE Core Kickstarter is open, anyone considering trying to convert their DFRPG games over to the new hotness? Any hiccups so far?
I figure this thread could work as a repository for those hiccups, either ones I run into or if anyone else is trying this.