ParanetOnline

The Dresden Files => DFRPG => Topic started by: Papa Gruff on September 01, 2010, 12:42:55 PM

Title: Disrupting a ritual circle
Post by: Papa Gruff on September 01, 2010, 12:42:55 PM
Hey there fellow GMs it's me again with an other question I was confronted with during our last gaming session.

What happens when the circle of a complex ritual is prematurely broken to prevent the ritual from going through. For example: what happens if the circle of a sanctum invocation or an entropy curse is disrupted by throwing something through it while there have been a couple of dozen shifts channeled into the construct?

There are two imaginable outcomes and I'm not certain witch one would make most sense where the DF canon is concerned:


How do you handle the breaking of a ritual circle. I'm looking for opinions here. Have I overlooked something in the rules?
Title: Re: Disrupting a ritual circle
Post by: MijRai on September 01, 2010, 02:32:08 PM
I'd say it depends on how strong the ritual is. For the Blood Rites spell, breaking the circle would unleash the energy on everything inside. For something like one of Harry's simple tracking spells, I'd say it would be like a small breeze blowing out.
Title: Re: Disrupting a ritual circle
Post by: KOFFEYKID on September 01, 2010, 02:40:17 PM
In stormfront breaking the circle released oodles of magic in the zone which harry and victor used for spell slinging. In Blood Rites it would've caused the death of everybody inside but I think that was more of a consequence of pissing off HHWB.
Title: Re: Disrupting a ritual circle
Post by: babel2uk on September 01, 2010, 03:26:57 PM
My ruling on it would be that disrupting the ritual circle should cause an automatic failure on the caster's discipline roll for that round. Forcing them to choose to take the backlash to continue the spell (at least long enough to release the energy safely), or to release the energy as fallout.

The fallout could place the aspect of 'uncontrolled magic' on the scene, which could then be invoked by any caster present to aid their own spells.

Having said all that,
(click to show/hide)
Title: Re: Disrupting a ritual circle
Post by: Papa Gruff on September 01, 2010, 05:28:01 PM
My ruling on it would be that disrupting the ritual circle should cause an automatic failure on the caster's discipline roll for that round. Forcing them to choose to take the backlash to continue the spell (at least long enough to release the energy safely), or to release the energy as fallout.

The fallout could place the aspect of 'uncontrolled magic' on the scene, which could then be invoked by any caster present to aid their own spells.

I like the idea of the fallout as a scene aspect. It is kind of a mix between the two points from my original post.

Having said all that,
(click to show/hide)

I don't think that you are completely right on this one. The construct of the spell is planned before casting a thaumaturgical spell and - at least as I understand it - tied to the preparations witch include the circle. If your construct is broken in my opinion you can't simply try to take it up with your mind, since that's not how you designed the spell. If you have the spell construct fully going in your mind then it can't be broken. Nobody seems to do that though... perhaps the Merlin... hm
Title: Re: Disrupting a ritual circle
Post by: wolff96 on September 01, 2010, 08:38:17 PM
My ruling on it would be that disrupting the ritual circle should cause an automatic failure on the caster's discipline roll for that round. Forcing them to choose to take the backlash to continue the spell (at least long enough to release the energy safely), or to release the energy as fallout.

The fallout could place the aspect of 'uncontrolled magic' on the scene, which could then be invoked by any caster present to aid their own spells.

I like this idea quite a bit.

Having said all that,
(click to show/hide)

This I don't agree with, though.

(click to show/hide)
Title: Re: Disrupting a ritual circle
Post by: babel2uk on September 01, 2010, 08:56:20 PM
This I don't agree with, though.

That's fine it was purely theoretical, and I didn't mean that just any caster could do it. It would take one with a very high mental discipline, who potentially wasn't leaning particularly hard on that crutch.
Title: Re: Disrupting a ritual circle
Post by: tymire on September 01, 2010, 08:59:15 PM
Though technically all you would have to do is walk up and pinch the person.   As distracting someone would be extremely easy.  Heck the moment something enters the area the circle is at well, good luck keeping it together, when you know something just "broke" it.
Title: Re: Disrupting a ritual circle
Post by: tymire on September 01, 2010, 09:02:11 PM
Also considering what he was doing, breaking it wasn't really a worry for him, the summoning itself was his entire goal.  If he tried to do that to any nuetral parties well... wouldn't have to be worried about anything else. 
Title: Re: Disrupting a ritual circle
Post by: Todjaeger on September 02, 2010, 03:38:22 AM
Don't forget the purpose of a circle in the first place.  It is either to contain something, or shield a ritual from outside magic/energy.

In the case of someone breaking a circle during a significant ritual, not only is there the possibility that the caster(s) concentration could be disrupted, but also that the 'background' energy or magic in an area could start flowing into and becoming part of the power gathered for the ritual.  This could result in the ritual having more power than the caster(s) wanted, or could even control.  It is also possible that depending on the nature of the magic or energy, it could effect the results of the casting.

In Turn Coat for instance: (Spoiler alter)
(click to show/hide)
Title: Re: Disrupting a ritual circle
Post by: JosephKell on September 02, 2010, 05:23:20 AM
You take an action that becomes a Block on their next discipline control roll.  You basically substitute a higher difficulty.

So a careful ritual caster might try to gather 1 shift of power each exchange, but if you make a Fantastic Weapons rolls (to throw a rock at the ritual), their next control check is 6 instead of 1.
Title: Re: Disrupting a ritual circle
Post by: Becq on September 03, 2010, 04:14:34 AM
You take an action that becomes a Block on their next discipline control roll.  You basically substitute a higher difficulty.

So a careful ritual caster might try to gather 1 shift of power each exchange, but if you make a Fantastic Weapons rolls (to throw a rock at the ritual), their next control check is 6 instead of 1.
Nice!  This means that a highly disciplined spellcaster might be able to carry on through with the ritual despite the interruption, but at the very least it makes it more difficult to 'concentrate'.

One other thing to consider is that if the ritual does require physical components, and you destroy them, then this might require the caster to make up the complexity 'deficit' immediately or suffer the consequences of the spell failure.  For example, if I used a Summoning Circle In My Basement to give me two shifts toward the complexity requirement, and that circle was damaged and thus made useless for the ritual, then I'd probably need to either invoke an aspect (assuming I had a Fate point and an untapped aspect handy), or suffer a mild (or greater) consequence.