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DFRPG / Re: Voodoo Houngans (and Mambos)
« on: April 27, 2010, 01:46:30 PM »
Maybe rather than a set number of abilities the houngan is given during the possession, he could have Modular Abilities, which would let him have different abilities depending on the loa/orisha/orixa possessing the captor.
I'd also go in for full-on Thaumaturgy, since he'll need to be able to do curses as Deadmanwalking pointed out and he'll need to be able to put together gris-gris bags (AKA mojo bags).
I'd also go in for full-on Thaumaturgy, since he'll need to be able to do curses as Deadmanwalking pointed out and he'll need to be able to put together gris-gris bags (AKA mojo bags).