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Topics - spac3_pop3

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DFRPG / Help with an NPC
« on: November 13, 2011, 10:20:14 AM »
I plan on pitting one of my players up against some of the famous Brothers Grimm fairytale creatures, as a nod to his character's last name, Valentine Grimm.  The first I had in mind was Rumplestiltskin, and I planned on making him a Wyldfae and playing him as a kind of supernatural confidence man.  I sat down to draw up a character sheet and had a serious case of writer's block.  They're playing at "Up to Your Waist" PL, and I wanted him to at least be one step up from that, so as to provide an antagonist with a little bit of lasting power.  If anyone is willing to take a shot at it, I would greatly appreciate it! Thanks!

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DFRPG / Spellcasting and Components
« on: October 28, 2011, 03:52:09 AM »
I was chatting with one of my players today, and he asked me a question about spellcasting that actually piqued my interest.  After a recent tussle in the middle of a apartment complex, he decided that he wanted to make a rote to either silence his gun specifically or silence the area their fight breaks out in.  His question was involving the act of spellcasting and whether or not silencing a zone would negate the ability to cast spells entirely.  I didn't quite know how to answer, as Dresden has mentioned several times throughout the books that the verbal component is near vital (as is the requirement of using a different language during the casting) in order to erect the mental barrier that keeps the magic's energies from short circuiting the casters brain.

If a caster has no ability to speak (because of his silenced zone), should they be able to cast?  I was going to allow them to do so, as all but one of my players are running as a spellcaster in one form or another, but with a -1 to their Discipline while standing inside the border of his spell.

Thoughts/Comments/Ideas?

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DFRPG / Some Advice for a GM?
« on: October 16, 2011, 09:14:40 AM »
I am a GM for a a group of 5 players, and we're playing their second game this Sunday.  My question is for all the other GMs out there, how do you manage to remember everyone's aspects in order to compel them properly, without asking for their sheets every five minutes?  Write them down, I guess?

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