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Messages - CrimsonJoker

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DFRPG / Elements within elements
« on: June 15, 2014, 04:48:46 PM »
Your Story does a good job of establishing the basic five elements of Fire, Air, Earth, Water, and Spirit.

However when I came back I wondered how you would do any other elements. Water also gives you ice and entropy, but would Wood fall under it or Earth?  Is it both like in Naruto? Is Metal Earth or Fire? How does Sound fit in? Is Spirit simply force blasts and nothing more?

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I have a planed plot line for my Players to get into at a later date that requires asking the above question.

Here's the context; since the Wizard character is a WIZARD DICK (which is his High Concept) I set him up with an SI detective named Cassandra Black. She is well known for being a badass (getting the nickname the Black Dog) and I originally planned for her to be the Murphy stand-in until I came up with an idea for her role in later adventures where local crime becomes less important.

Originally I was gonna hand her one of the Swords Of The Crown (a set of holy Swords containing one of the thorns from the Crown Of Thorns) but then I thought about having her be unknowingly magical (Wizard template when the time comes) and until she just starts uncontrollably shooting lightning like Elle Bishop and have her third eye simply snap open. The consequences of either could set up future things fro the character,

The problem I ran into is that I don't know how I'd write that up as an NPC. OW stats up Molly but she seems a bit advanced because at least Molly knows how to do magic. I think I gave her Constitution, Channeling Lightning (which would turn into Air) and noted that it would become Evocation, and gave her The Sight. Would that work? Advice from anyone who's dealt with apprentices in there games would be much appreciated.

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