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DFRPG / Can you Declare an aspect on a person?
« on: October 18, 2010, 04:48:14 PM »
We had this come up in a game, and I'd thought I'd run it by you guys. Can a character declare an aspect on a person?
I know that you can maneuver an aspect on a person; then you can tag it and invoke it as much as you want (assuming sticky!). I know that you can use declaration to state you have a lighter on you, that there's a can of gas right behind the bad guy, etc.
A player wanted to use his Martial Arts stunt to 'declare' that the guy fighting him had a poor fighting technique (and declarations are free actions, right? So you don't have to even use maneuver! Ahem). Then he could tag/invoke it while fighting him. If it matters, the adversary was just a common thug. The problem is that allowing characters to declare an aspect on NPC's (and vice versa!) just seems like... a bad idea. The implications of what could be done are boggling.
For what it's worth, I do believe he got the idea from Diaspora, although I don't know if he had misquoted the rule.
I know that you can maneuver an aspect on a person; then you can tag it and invoke it as much as you want (assuming sticky!). I know that you can use declaration to state you have a lighter on you, that there's a can of gas right behind the bad guy, etc.
A player wanted to use his Martial Arts stunt to 'declare' that the guy fighting him had a poor fighting technique (and declarations are free actions, right? So you don't have to even use maneuver! Ahem). Then he could tag/invoke it while fighting him. If it matters, the adversary was just a common thug. The problem is that allowing characters to declare an aspect on NPC's (and vice versa!) just seems like... a bad idea. The implications of what could be done are boggling.
For what it's worth, I do believe he got the idea from Diaspora, although I don't know if he had misquoted the rule.