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The Dresden Files => DFRPG => Topic started by: Elsrick on November 24, 2014, 04:45:15 AM

Title: Radiation and Vampires
Post by: Elsrick on November 24, 2014, 04:45:15 AM
Out of curiousity more than anything, spawned from a recent game session, what would happen to the vampires of the different courts if they were to be exposed to a lethal dose (for a vanilla mortal) of gamma radiation?
Title: Re: Radiation and Vampires
Post by: sdfds68 on November 24, 2014, 04:48:46 AM
(http://sd.keepcalm-o-matic.co.uk/i/get-angry-and-hulk-smash-7.png)
Title: Re: Radiation and Vampires
Post by: bobjob on November 24, 2014, 05:12:30 AM
White Court would probably get pretty sick, but might be able to recover if they fed. Dunno how it would affect RCs or BCs. BCs would probably be completely unaffected other than making Renfields that are close by sick. RCs are a weird animal in that their bodies completely change to that of the rubbery bat creature and they form idealized ectoplasm suits.
Title: Re: Radiation and Vampires
Post by: PatchR on November 24, 2014, 05:19:01 AM
Radiation is... Radiation. Heat and the like ... it would hurt anything, modified by toughness and would be recovered as normal since it's not a catch covering thing. Pretty simple.
Title: Re: Radiation and Vampires
Post by: bobjob on November 24, 2014, 06:10:40 AM
Radiation is... Radiation. Heat and the like ... it would hurt anything, modified by toughness and would be recovered as normal since it's not a catch covering thing. Pretty simple.

This is magical radiation. I like Hulk WCs
Title: Re: Radiation and Vampires
Post by: Hick Jr on November 24, 2014, 06:13:23 AM
I have a skeleton writeup of a post-apocalyptic setting with magical radiation, Cybermen-expies, Wardens in technomantic power armor, demon-zombies infesting the landscape, and dinosaurs. It's like Fallout meets Neuromancer meets the Dresdenverse.



I wonder if I should open a recruitment thread.
Title: Re: Radiation and Vampires
Post by: Haru on November 24, 2014, 08:54:18 AM
I have it on good authority that white court vampires begin to sparkle.

Kidding aside, I think anyone but the black court vampire would be affected just as any human plus their toughness. Black court vampires don't really rely on being biologically intact to function, so even if part of their biomass broke down, that's not going to slow them down all too much.
Title: Re: Radiation and Vampires
Post by: g33k on November 24, 2014, 04:47:31 PM
BCV's are dead -- they'll wind up as radioactive dead, but essentially unimpaired (easier to detect, though, with the right gear!)

Radiation penetrates matter -- I wouldn't allow "Toughness" to apply to charged subatomic particles zipping through the body...  Recovery-powers should apply, and (except for massive doses) their healing-rates vs the relatively-slow onset of symptoms from radiation, make both RCV's and WCV's "seem to be" immune to radiation.  Presumably they'd need to feed fairly urgently, as their Recovery powers dip into their Hunger Tracks.
 
Title: Re: Radiation and Vampires
Post by: Taran on November 24, 2014, 07:54:11 PM
BCV's are dead -- they'll wind up as radioactive dead, but essentially unimpaired (easier to detect, though, with the right gear!)

Radiation penetrates matter -- I wouldn't allow "Toughness" to apply to charged subatomic particles zipping through the body...  Recovery-powers should apply, and (except for massive doses) their healing-rates vs the relatively-slow onset of symptoms from radiation, make both RCV's and WCV's "seem to be" immune to radiation.  Presumably they'd need to feed fairly urgently, as their Recovery powers dip into their Hunger Tracks.

If radiation bypasses their toughness then you need to boost the rebate provided by their catch.  I don't see why toughness wouldn't apply.  They are more resilient and can take more punishment.  It doesn't necessarily have to be 'physical' punishment in the traditional sense.

I'd treat radiation as an environmental attack.  If you have it as a catch, it'll hurt more.  Monsters who get taken out by radiation could just have their high concept changed (and some of their powers) to become radioactive versions of the monsters they once were! (black court vamps and zombies, for example)

I see White court and Red court getting hurt by radiation but they could tap into their recovery/toughness powers to resist it.  I might let reds use their skin masks to resist the damage by encasing themselves in a protective layer...but that would just be represented by maneuvers they tag to resist the damage...but it depends whether you think their skin masks can actually protect against that kind of energy.
Title: Re: Radiation and Vampires
Post by: Amelia Crane on November 24, 2014, 10:23:38 PM
Radiation is not well understood by most.  But basically, there are three main things that should be considered.
Title: Re: Radiation and Vampires
Post by: killking72 on December 20, 2014, 06:59:20 AM
Well I'm just going to mention this about radiation doses. Mild to severe doses (10-80 xrays worth of radiation) wont cause symptoms until 6 hours for mild doses to 1 hour for high doses. Wizards and other things that mend wounds wouldn't be affected much by the later symptoms of radiation sickness because they would be able to heal the DNA/other molecules in their body neigh perfectly. http://www.mayoclinic.org/diseases-conditions/radiation-sickness/basics/symptoms/con-20022901

Also don't forget that one of the most radioactive places on earth only gives off about 2mSv/hr which in beta radiation would take about 500 hours next to it to give you 1Gy of radiation. That's enough to give you a headache if my math is right. Unless it's some weird ass place in the never never I wouldn't touch stuff with radiation because either it's not enough radiation or matter, or it's enough radiation to kill your PCs if you wanted to keep it kind of real.