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The Dresden Files => DF Spoilers => Topic started by: groinkick on May 22, 2021, 05:09:19 AM

Title: Nemesis can only be in 13 places at once?
Post by: groinkick on May 22, 2021, 05:09:19 AM
Corner hounds number 13
Huntsman number 13


Jim said that Nemesis can only be in a certain number of places at once...  Do you think 13 is the number, or is it a different number?
Title: Re: Nemesis can only be in 13 places at once?
Post by: The_Sibelis on May 22, 2021, 04:09:52 PM
Possibly. Other potential number to me include 3, 4, 7, all for somewhat obvious connections to belief and superstition.
Title: Re: Nemesis can only be in 13 places at once?
Post by: Arjan on May 22, 2021, 04:15:47 PM
3 and 7 are simply too holy for Nemesis. 13 is more likely.
Title: Re: Nemesis can only be in 13 places at once?
Post by: groinkick on May 22, 2021, 06:43:27 PM
3 and 7 are simply too holy for Nemesis. 13 is more likely.

I agree, but dang that makes things more complicated.  The lower the number the easier it is to figure out who's being controlled...  13 could meant that a great deal of Harry's roster is under control.
Title: Re: Nemesis can only be in 13 places at once?
Post by: Arjan on May 22, 2021, 07:40:11 PM
I agree, but dang that makes things more complicated.  The lower the number the easier it is to figure out who's being controlled...  13 could meant that a great deal of Harry's roster is under control.
But Harry is not the only one Nemesis is following. Maybe there are instances in the fomor court and in Edinburgh and other places.

Also 13 is the maximum number. If it works like the monkey demon more instances means each instance is weaker.
Title: Re: Nemesis can only be in 13 places at once?
Post by: seanham on May 23, 2021, 08:37:49 PM
It might also be the some of the 13 are just temporary hosts. Meaning that Nemesis needs them to make one or two decisions and then leaves them.
Title: Re: Nemesis can only be in 13 places at once?
Post by: Xamion on June 10, 2021, 06:03:39 AM
I believe the intent is more along the way of a security camera system, where you can have as many cameras as you want, but you are limited by the amount of screens and terminals at your disposal, to watch and operate them live.
So I think there can be an unlimited amount of infected individuals, but Nemesis can actively control or manifest through only 13 or so of them at a given time.
I would also argue that this limit is per universe/dimension/timeline as well, because otherwise having such a tiny limit would practically make Nemesis impotent, since we know there are hundreds of thousands of universes if not millions or more, due to every "major" decision from a ("important?") mortal creating a separate one.
Title: Re: Nemesis can only be in 13 places at once?
Post by: Sattymike on June 10, 2021, 01:25:54 PM
Nemesis has been in who that we know of so far: going off memory - there could be a bunch of significant individuals under the influence if the cap is as high as 13.
 
Cowl (still)
Probably Kumori
Lea (no longer, although maybe some residual presence)
Aurora (deceased)
Peabody (deceased)
Maybe Vittorio Malvora (deceased)
Maeve (deceased)
Cat Sith (still)
Justine (still)
Maybe Denton (deceased)
Probably Justin (deceased)

Am I missing people?  Was thinking maybe Thorned Namshiel when he ran on Arctis Tor based on Nicodemus reaction (that host is now deceased, so guess it doesn’t matter).  Some other denarians may be infected based on his comment to Harry in the aquarium.
Title: Re: Nemesis can only be in 13 places at once?
Post by: Mira on June 10, 2021, 01:27:48 PM
It might also be the some of the 13 are just temporary hosts. Meaning that Nemesis needs them to make one or two decisions and then leaves them.

That makes sense, or goes dormant for a time in a host till it's needed again.  That would make it extremely hard to detect, because the host would be acting normally most of the time.
Title: Re: Nemesis can only be in 13 places at once?
Post by: Arjan on June 10, 2021, 05:12:55 PM
But if it works like the monkey demon in blood rites spreading thin means each instance wil be weaker.
Title: Re: Nemesis can only be in 13 places at once?
Post by: Mira on June 10, 2021, 07:15:50 PM
But if it works like the monkey demon in blood rites spreading thin means each instance wil be weaker.

Not if it goes dormant, switch off, no energy expelled... Go to the next host, switch on, plenty of energy.
Title: Re: Nemesis can only be in 13 places at once?
Post by: Griffyn612 on June 11, 2021, 12:56:31 AM
I'm inclined to think it's three because, as a Walker, there's already an association with the number, but also because, from a plot/writing standpoint, if Harry is to ever have an actual chance of banishing or trapping him, it'll have to be realistically manageable.

If it's thirteen, it'll never happen. It'd take an entire series to have him hunt down that many horcruxes hosts in a satisfactory manner. Whereas if it's three, and he traps one, and a second is discovered, the third would likely show up to free the others, or run and hide on the other side of the world.

Of course, if he's not going to beat Nemesis, then it can be anything. But for the suspense, a limitation works better.
Title: Re: Nemesis can only be in 13 places at once?
Post by: Yuillegan on June 11, 2021, 06:43:16 AM
I'm inclined to think it's three because, as a Walker, there's already an association with the number, but also because, from a plot/writing standpoint, if Harry is to ever have an actual chance of banishing or trapping him, it'll have to be realistically manageable.

If it's thirteen, it'll never happen. It'd take an entire series to have him hunt down that many horcruxes hosts in a satisfactory manner. Whereas if it's three, and he traps one, and a second is discovered, the third would likely show up to free the others, or run and hide on the other side of the world.

Of course, if he's not going to beat Nemesis, then it can be anything. But for the suspense, a limitation works better.
Depends on how it infests hosts, I would think.

I consider the banishment of the Cornerhounds as a pretty big hint on how to stop Nemesis. You banish/trap one and you get the whole lot.

I always thought there was a limit because otherwise why wouldn't it just infest everyone? The threat would be enormous and everyone would have lost by now.

Thirteen seems most likely based on that number's significance in the series, and the fact that the pack of Cornerhounds numbered at thirteen.
Title: Re: Nemesis can only be in 13 places at once?
Post by: The_Sibelis on June 11, 2021, 12:11:43 PM
Probably needs it's own thread, but.. what's the quantifiable different between what Fearbringer does and what Nemesis does? Are other walkers also multifaceted beings or just nemesis? And... Has anyone considered the three beer bottles touching has nothing to do with the number of walkers, but the number of manifestations available? Three touching bottles is something I think is oftentimes skimmed over for the greater theoretics.(and of course, the vast assumption it means three walkers are coming, I've not seen challenged by anyone but me. That's the ambiguity of not actually saying anything..) Not three bottles standing together, three touching, as though intimately entwined somehow, interconnected.
Title: Re: Nemesis can only be in 13 places at once?
Post by: Griffyn612 on June 11, 2021, 09:34:56 PM
Depends on how it infests hosts, I would think.

I consider the banishment of the Cornerhounds as a pretty big hint on how to stop Nemesis. You banish/trap one and you get the whole lot.

I always thought there was a limit because otherwise why wouldn't it just infest everyone? The threat would be enormous and everyone would have lost by now.

Thirteen seems most likely based on that number's significance in the series, and the fact that the pack of Cornerhounds numbered at thirteen.
Thirteen is, to me, the second most likely number, and it could very well be correct. But as for finding one host and banishing Beside completely with just one seems... Optimistic? Certainly too easy for Harry, to say the least. And too easy for no-one to have managed it in all the years the Sidhe and Co. have been fighting "Nemesis". But who's to say it's even a possibility?

Probably needs it's own thread, but.. what's the quantifiable different between what Fearbringer does and what Nemesis does? Are other walkers also multifaceted beings or just nemesis? And... Has anyone considered the three beer bottles touching has nothing to do with the number of walkers, but the number of manifestations available? Three touching bottles is something I think is oftentimes skimmed over for the greater theoretics.(and of course, the vast assumption it means three walkers are coming, I've not seen challenged by anyone but me. That's the ambiguity of not actually saying anything..) Not three bottles standing together, three touching, as though intimately entwined somehow, interconnected.
I want to say it's been confirmed by WoJ, or stated in a way that seemed to confirm, there are three Walkers. And there might have been something about them being three parts of a whole, similar to what you're describing. But it's been too long for me to remember if the was just speculation or theory.

As for roles, I think we've seen what each is good at, and their limitations.

Before is leading the charge (from the Fore-front  ;D) and willing to fight, but not all that great at it. He can debuff, and probably buff his own team, but he wasn't all that impressive in the bar fight until he whammied.

Beside is the spymaster who can manipulate the outcome of battles from the Side-lines (I crack myself up  ;D) but he's even worse as a combatant.
He's struggled to control his hosts efficiently multiple times (Lea defied him, and he couldn't use Sith to his fullest combat capabilities).

Behind is the most potent, as stated in the books, because he's not stuck beHind (okay that one wasn't as good) some weak or resistant host. He's the assassin in the group that gets physical, but also got banished by a (starborn) kid because he underestimated his enemy.

So, in summary, there's the Cult Leader (Before), the Mastermind (Beside), and the Soldier/Assassin (Behind).
Title: Re: Nemesis can only be in 13 places at once?
Post by: Yuillegan on June 11, 2021, 10:02:17 PM
Thirteen is, to me, the second most likely number, and it could very well be correct. But as for finding one host and banishing Beside completely with just one seems... Optimistic? Certainly too easy for Harry, to say the least. And too easy for no-one to have managed it in all the years the Sidhe and Co. have been fighting "Nemesis". But who's to say it's even a possibility?
Hey, who even says you can even trap a Walker? Those guys are fairly squirrelly. I suspect that Behind was banished, seems like what happened in Harry's past based on the scene in Ghost Story. I would also say Before got banished too. Could be that Behind never has, he seems to jump ship before anything gets too dangerous. I agree though that it seems odd that if it was that easy then why has no one pulled it off yet? It's interesting that everyone keeps acting like Nemesis is new...when it should be very, very old. Older than time. Haven't managed to make sense of that yet.

I want to say it's been confirmed by WoJ, or stated in a way that seemed to confirm, there are three Walkers. And there might have been something about them being three parts of a whole, similar to what you're describing. But it's been too long for me to remember if the was just speculation or theory.

As for roles, I think we've seen what each is good at, and their limitations.

Before is leading the charge (from the Fore-front  ;D) and willing to fight, but not all that great at it. He can debuff, and probably buff his own team, but he wasn't all that impressive in the bar fight until he whammied.

Beside is the spymaster who can manipulate the outcome of battles from the Side-lines (I crack myself up  ;D) but he's even worse as a combatant.
He's struggled to control his hosts efficiently multiple times (Lea defied him, and he couldn't use Sith to his fullest combat capabilities).

Behind is the most potent, as stated in the books, because he's not stuck beHind (okay that one wasn't as good) some weak or resistant host. He's the assassin in the group that gets physical, but also got banished by a (starborn) kid because he underestimated his enemy.

So, in summary, there's the Cult Leader (Before), the Mastermind (Beside), and the Soldier/Assassin (Behind).
I like the analogies, and the puns!

I would point out that Before very nearly ended the world, so he's shown his use despite not being the best one on one fighter - although his mind assault did put down everyone including the Erlking. Would have been interesting to see how Kringle took it.

Also, Beside seems to have cause the most destruction to date. Possibly (likely) responsible for most of Harry's early Files, responsible for the Red Court war, and seems ended up causing the most damage we have seen from the supernatural to date by unleashing Ethniu and her Fomor army. It is amusing that Nemesis' hosts often do resist, although none seem to be able to rid themselves of It unaided. In fact, the only person we know of who achieved that seems to be Lea with Mab's help. Everyone else either died or has run away.

Behind is meant to be the really scary one, which is amusing as he also seemingly has achieved the least. It might be nice to see him rip through some supernatural heavyweights or something.

Probably needs it's own thread, but.. what's the quantifiable different between what Fearbringer does and what Nemesis does? Are other walkers also multifaceted beings or just nemesis? And... Has anyone considered the three beer bottles touching has nothing to do with the number of walkers, but the number of manifestations available? Three touching bottles is something I think is oftentimes skimmed over for the greater theoretics.(and of course, the vast assumption it means three walkers are coming, I've not seen challenged by anyone but me. That's the ambiguity of not actually saying anything..) Not three bottles standing together, three touching, as though intimately entwined somehow, interconnected.
I wouldn't mind seeing a greater thread on this if you're willing to make one. I always thought Fearbringer was the same as Before? I don't see the Nemesis connection exactly.

It could be that the Walkers are not separate beings. Perhaps they are all just different facets, similar to the Queens. I think it's very, very interesting that they are never on screen together. Sure, Nemesis was also in Cold Days. But never in the same scene as Before (unless I am much mistaken). I remember that Mother Winter says something like "So, you have finally seen what lies before you". I know that's the turn of phrase...but the Mothers are deliberate with their words. I have even wondered if their names are less about their position in relation to space, and more about time. Before is in your future, Behind is in your past, Beside is in your present.
Title: Re: Nemesis can only be in 13 places at once?
Post by: groinkick on June 13, 2021, 04:00:14 AM
Thirteen is, to me, the second most likely number, and it could very well be correct.
What do you believe is the most likely number?  3?  I actually think it makes a lot of sense, and more easy to manage (from a writing stand point).  Also it would be so dang difficult if you needed to banish all 3 to get Nemesis out of reality.

Quote
As for roles, I think we've seen what each is good at, and their limitations.

Before is leading the charge (from the Fore-front  ;D) and willing to fight, but not all that great at it. He can debuff, and probably buff his own team, but he wasn't all that impressive in the bar fight until he whammied.

He referred to himself as "the harbinger".  The meaning is: a person or thing that announces or signals the approach of another...  So I think his main, effective weapon is his whammy.  His psychic attack was even able to neutralize the Erlking and his crew.  What makes this so dangerous is he could cripple a forces front lines, leaving them helpless to attackers.  His failures at Mac's and during the battle at the Island is that his forces were limited (he didn't have any at Mac's)....  Now imagine if instead he'd have been leading the charge is Battle Ground...  All those people would have dropped their shotguns, paralyzed as they got ripped to shreds by the Fomor invading force.  Or imagine that when Harry and Eb faced off against those Corner Hounds if he'd used that.  Eb would have been defenseless and ripped apart in seconds instead of using this shields long enough for Harry to do this thing.  So Before is actually a terrifying entity.  He just has a very specific role, and he didn't have the support he needed.

Quote
Beside is the spymaster who can manipulate the outcome of battles from the Side-lines (I crack myself up  ;D) but he's even worse as a combatant.
He's struggled to control his hosts efficiently multiple times (Lea defied him, and he couldn't use Sith to his fullest combat capabilities).

LoL...  Beside is a really odd, but frightening enemy...  By odd I mean I'm not sure if it's Jim's well thought out design (I hope), or if it's plot armor.  What I mean is that on one hand Beside seems really frightening.  Can possess people, master manipulator, Angels can't even detect him, and yet the targets he chooses don't seem that great.  Why stop with Aurora, Leah, and Maeve?  Why not Mab or Titania?  Sure it might take longer but once Nemfected the hosts don't seem to have much way of defending themselves from what I can tell..  But maybe they are too powerful.  Ok that makes sense.  Why Justine?  Why not Thomas?  He's closer to Harry, he's more physically capable than Justine.  Instead of blackmailing him into attacking, why not just possess him and do it?  Why not possess Eb or Langtry?  Surly possessing Langtry would be a great thing for the Outsiders, and yet it doesn't seem to be the case from what I can tell...  So Nemesis targets are a bit strange to me.  I'm thinking his weakness is simply a strong will.  He says "I am the flaw the corrupts", "the infected wound"...  It may be that the victim has some sort of emotional weakness that's easier to exploit.  I guess you could say that Beside is a bit of a coward.  It prey's on the vulnerable but doesn't do well against someone who has a stronger will.  I also thought that Jim said something about older wizards being more set in their ways and that's why they aren't Nemfected but that was a long time ago and I might not be remembering correctly.

Quote
Behind is the most potent, as stated in the books, because he's not stuck beHind (okay that one wasn't as good) some weak or resistant host. He's the assassin in the group that gets physical, but also got banished by a (starborn) kid because he underestimated his enemy.

Behind I think is the one who uses pure brute strength to kill.  He doesn't hide away, or lead the charge.  He is the weapon.  He doesn't need backup, and once marked, he will always be following you, waiting.

Quote
So, in summary, there's the Cult Leader (Before), the Mastermind (Beside), and the Soldier/Assassin (Behind).

For me I see Before as the battering ram.  He stuns the front line, allowing his forces to rip them to pieces.  Beside creates chaos behind enemy lines.  Sows distrust, creates disasters, and is always trying to exploit weaknesses.  Beside is the saboteur I think.  Behind is the perfect assassin..  Works alone, extremely dangerous, kills without remorse...


To be honest they are dangerous but after seeing what Mab can do, they don't feel as big as her.  That being said we've always seen from Harry's point of view, and he's a Starborn.  If he wasn't on the scene, the Walkers may have not really had any opposition strong enough to do anything.
Title: Re: Nemesis can only be in 13 places at once?
Post by: groinkick on June 13, 2021, 04:05:26 AM
So lets say Nemesis can possess 3 beings at a time.  Who do you see being the hosts?

1.  Justine
2.  Cat Sith
3. ????

Leah was still worried Nemesis could influence her so it stands to reason that once you've been possessed, he can return there.  So maybe he can have Cat Sith locked up somewhere, find another host, and return to Cat when he needs to use his form for something which could mean he's with Justine, and two different people....

Nemesis is very difficult to peg down.  Can he bounce from host to host, or is there a cooldown of some kind where when he moves he needs to stay there for a while before moving again?  What exactly is required to corrupt someone?  Touch?  I don't know, and it's so frustrating not knowing!
Title: Re: Nemesis can only be in 13 places at once?
Post by: Griffyn612 on June 13, 2021, 09:53:21 PM
What do you believe is the most likely number?  3?  I actually think it makes a lot of sense, and more easy to manage (from a writing stand point).  Also it would be so dang difficult if you needed to banish all 3 to get Nemesis out of reality.
Yeah, I think three. And I agree that their limitations are only really limiting in regards to Harry. All three seem physically capable of killing lots of human-adjacent people, but I'm not sure how well they'd hold up against top tier (Erlking, Vaddetung, Mab) talent. Mostly because two of three are limited to what they can do because of host bodies.

But metaphysically, they're on par with the top tier talents. Before can whammy retired gods, Behind can infect them and twist them, and I like to imagine Behind being on the level with Ethniu physically.

So lets say Nemesis can possess 3 beings at a time.  Who do you see being the hosts?

1.  Justine
2.  Cat Sith
3. ????

Leah was still worried Nemesis could influence her so it stands to reason that once you've been possessed, he can return there.  So maybe he can have Cat Sith locked up somewhere, find another host, and return to Cat when he needs to use his form for something which could mean he's with Justine, and two different people....

Nemesis is very difficult to peg down.  Can he bounce from host to host, or is there a cooldown of some kind where when he moves he needs to stay there for a while before moving again?  What exactly is required to corrupt someone?  Touch?  I don't know, and it's so frustrating not knowing!

1. Lord Raith
2. Cat Sith (previously Lea, Thorned Namshiel)
3. Justine (previously Aurora, Maeve)

I know everyone thinks Lord Raith is done, and mentally he might be jello. I previously thought he might bounce back, but now I'd settle for him being a Beside host.

Theoretical Scenario:
Title: Re: Nemesis can only be in 13 places at once?
Post by: Yuillegan on June 16, 2021, 04:21:12 AM
I like the Lord Raith history, and Cowl's too.

Not sure that I am convinced on the 3 parts of Nemesis or the order of events, but it's an interesting take.

I think we haven't seen the Walkers full power yet. I think that will be available as things get more chaotic.
Title: Re: Nemesis can only be in 13 places at once?
Post by: Griffyn612 on June 18, 2021, 02:07:19 AM
I like the Lord Raith history, and Cowl's too.

Not sure that I am convinced on the 3 parts of Nemesis or the order of events, but it's an interesting take.

I think we haven't seen the Walkers full power yet. I think that will be available as things get more chaotic.
I think the Walkers are limited by their hosts to some extent. Before was in a human (Vito if you accept the tongue-in-cheek WoJ) and jumped ship as soon as the body was damaged beyond repair. Beside couldn't really control Cat Sith, likely because of built-in limitations thanks to the Sidhe rules. And Justine is just a human, so she's probably got caps on what can be done with her body.

If we see Before and Beside in better bodies, they will probably be more of a threat.

And if they ever get actual pieces of their own bodies inside reality, then I'm sure it'll be on Lovecraft levels of madness.  (That's what I expect parts of the capstone trilogy to be like. Post-apocalyptic a la The Black Company, with regions of the earth falling to demigods and outsiders and all the other dark things)
Title: Re: Nemesis can only be in 13 places at once?
Post by: groinkick on June 18, 2021, 03:44:40 AM
I think the Walkers are limited by their hosts to some extent. Before was in a human (Vito if you accept the tongue-in-cheek WoJ) and jumped ship as soon as the body was damaged beyond repair. Beside couldn't really control Cat Sith, likely because of built-in limitations thanks to the Sidhe rules. And Justine is just a human, so she's probably got caps on what can be done with her body.

If we see Before and Beside in better bodies, they will probably be more of a threat.

And if they ever get actual pieces of their own bodies inside reality, then I'm sure it'll be on Lovecraft levels of madness.  (That's what I expect parts of the capstone trilogy to be like. Post-apocalyptic a la The Black Company, with regions of the earth falling to demigods and outsiders and all the other dark things)

I thought it was interesting she ripped a large section of steel from the boat in Battle Ground....  Nemesis appears to be able to enhance his hosts abilities to some extent.

Also, if there are 3 Walkers, what the heck is Drakul?  It's something trapped in mortal form who's throwing around wizard magic.  I think he's a Starborn wizard who somehow has something from the Outside enslaved within himself.  Nemesis maybe?

Another odd but curious thing...  He Who Walks Beside, and Mother Winters walking stick...  Wonder if there is a connection?
Title: Re: Nemesis can only be in 13 places at once?
Post by: Griffyn612 on June 18, 2021, 04:16:32 AM
I thought it was interesting she ripped a large section of steel from the boat in Battle Ground....  Nemesis appears to be able to enhance his hosts abilities to some extent.
Sure. It's probably similar to a mantle. It's more or less abiding by laws of inside magic, particularly when enforced by a starborn. Harry used the rule of three to demand Before and Beside's names.

Justine is probably suped up like Harry with the WK mantle. If he hadn't been exhausted, he probably could have defeated her then and there.

Hell, if he'd just kept quiet about his suspicion and told Alfred she was an uninfected m invited guest upon their arrival, he could have trapped her.
Title: Re: Nemesis can only be in 13 places at once?
Post by: vincentric on June 18, 2021, 02:46:03 PM
Yep, despite the exhaustion Harry clearly planned for the Alfred to take her out after running the boat aground. If he waits five minutes, just gathering his thoughts and resting, she'd have stepped onto the island with him and that would have been that. Of course that would kinda kill many of the future books so Jim wrote it in a way that keeps his livelihood going.
Title: Re: Nemesis can only be in 13 places at once?
Post by: CrusherJen on June 18, 2021, 11:21:40 PM
Harry needed a crystal from Demonreach and blood from Ethniu to bind the Titan from afar, off-island. On the boat, Harry didn't have a crystal, and he was exhausted, so any battle with Nemfected!Justine was likely to go poorly.

Once they reached the island, it's possible Alfred could directly intervene and grab N!Justine (based on Harry's threat to Mab in Cold Days.) He probably could have brought Harry a crystal, if it was still needed, but could Harry get N!Justine's blood before she did major damage to the island's defenses? This is something I'm not sure about; we haven't seen exactly what Nemfected humans are capable of just yet. But N!Justine felt she had pretty good odds once she'd gotten to Demonreach... so preventing her from getting to the island was likely the best move. And as vincentric says, it keeps the storyline open for future books, which from a writer's perspective is valuable.
Title: Re: Nemesis can only be in 13 places at once?
Post by: Griffyn612 on June 19, 2021, 01:43:05 AM
It does make you wonder if Harry's going to start carrying crystals around, to be ready. Some of us speculated that he could put a piece of Demonreach crystal into his pendant like his mother's stone, to use it as a foci.
Title: Re: Nemesis can only be in 13 places at once?
Post by: groinkick on June 19, 2021, 02:23:18 AM
It does make you wonder if Harry's going to start carrying crystals around, to be ready. Some of us speculated that he could put a piece of Demonreach crystal into his pendant like his mother's stone, to use it as a foci.

Maybe that's why Drakul actually looked concerned when Harry used his Staff...  It was carved from a tree on Demonreach.  Drakul may have actually understood something that Harry doesn't.  He may have access to some power from the Island because he's brought some of it with him.

"The staff began to glow with green-gold light"
"Drakul turned to look at me and froze for a second as if in surprise, presenting a fleeting instant of vulnerability" 
Title: Re: Nemesis can only be in 13 places at once?
Post by: The_Sibelis on June 19, 2021, 12:25:42 PM
Perhaps putting a crystal in the staffs head will give if thaumaturgic pull? It is interesting he's now used it as the shaft for basically Longinus. So is it's properties somehow more 'real' than before? Spells charged almost like with soul fire type concreteness?
Title: Re: Nemesis can only be in 13 places at once?
Post by: K.L.O.E. on June 24, 2021, 01:35:29 PM
Perhaps putting a crystal in the staffs head will give if thaumaturgic pull? It is interesting he's now used it as the shaft for basically Longinus. So is it's properties somehow more 'real' than before? Spells charged almost like with soul fire type concreteness?

...  :o :o

I hadn't thought of that... Maybe Harry is even more unstoppable than before?
Title: Re: Nemesis can only be in 13 places at once?
Post by: wardenferry419 on July 06, 2021, 11:19:19 PM
Will Harry get a magic proton-pack and call himself demonbuster?