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DFRPG Resource Collection / Re: Custom Power List
« on: October 04, 2014, 11:51:01 PM »Gah. I almost edited your post instead of replying to it. Still not used to being a mod.Sanctaphrax is now suffering Compels from his new mantle.
Yeah, I know. The numbers I gave took that into account.Hm. I guess you'd get an extra Refinement, assuming you round up, which I typically don't. Which is a holdover habit from D&D 3.5.
If you're looking to test the balance of this power, don't look at someone with 8 Refinements. Look at someone with 2. It's a much more common situation.
Plus, you want to look at the worst-case scenario when assessing balance. This power is strongest at low levels.
Okay, so Arnie the Teenage Thaumaturge takes two Refinements, and his pyramid looks like this.
+1 Conjuration Complexity, +1 Technomancy Control, +2 Technomancy Complexity
Now we look at Arnie the Teenage Technomancer, who is apparently getting 3 Refinements, and his pyramid looks like this.
+1 ---, +2 Technomancy Control, +3 Technomancy Complexity.
You still average only one extra shift. Which is more powerful at lower Refresh, admittedly, but I'm not seeing how it's devastating to game balance. Could you provide me with an example? I sort of feel like I'm calculating this incorrectly.