Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Jreafman

Pages: [1]
1
DFRPG / Fans of the show Leverage? How would you stat Elliot?
« on: July 14, 2014, 07:36:42 PM »
The subject pretty much says it all.

I was watching Leverage, and thought... you know, Elliot would make a pretty nifty Pure Mortal character. It would involve giving him the right aspects, and maybe a custom stunt, but he'd be a pretty cool character to play.

I figure an aspect like, "I don't like guns" and a stunt (under the Fists skill) like "Never bring a gun to a fist fight" would make him easily rounded out.

Never bring a gun to a fist fight would give him bonuses to dodge against ranged attacks, and disarming.

The "I don't like guns" aspect would allow for invokes against ranged weapons, and compels to keep him from using guns.

So here's my go at a Feet In The Water build for Elliot.
Name: Elliot
High Concept: Human Hitter in a Supernatural World
Trouble: I make "friends" everywhere I go
Aspect: I don't like guns
Aspect: I've seen that before
Aspect: Rugged Exterior, Rugged Interior
Aspect: Not just a dumb thug
Aspect: Never Con a Con

Skills:
Great: Fists, Athletics
Good: Deceit, Resources
Fair: Endurance, Scholarship
Average: Might, Stealth

Stunts:
Never Bring a Gun to a Fist Fight(Fists)(Custom)
+1 To dodge ranged attacks, +1 to attack or disarm an attacker who is using a ranged weapon in melee

Takes One to Know One (Deceit)(YS151)
Use Deceit instead of Empathy to catch someone in a lie.

Forgery Expert(Scholarship)(YS155)
You are trained to distinguish forged documents from real ones. you gain a +2 on any roll to spot forgeries or falsified documentation.

Too Fast To Hit(Athletics)(YS 149)
When making a full defense (YS199), gain an additional +1 to the roll (for a total of +3) if you also take a supplemental action to move one zone. You do not take the usual -1 penalty for the supplemental action.

Lethal Weapon(Fists)(YS 152)
your hands are lethal weapons. When using Fists to strike an unarmored opponent, you are considered to have Weapon:2. Against opponents with Armor:1, your Fists attacks are Weapon:1. There is no benefit against more heavily armored opponents.

Armed Arts(Fists)(YS 152) - Knife and Baton
You are practiced with a small number of weapons as part of your martial arts training. Pick two weapons which logically fit in with your training (nightstick and knife with cop training, for example). You may use the Fists skill instead of weapons when wielding these implements.

(I considered adding Martial Artist as well, because it's something he would have, but decided that that would be something added later, so that for now, his refresh didn't get too high, wanted to be able to hold onto a couple FP)

That's what I came up with, though I'm sure with the folks here will have some pretty awesome and interesting ideas as well!

Note: The trouble aspect made sense to me because, as demonstrated in the show, Elliot has traveled all over the world, and in many cases left behind people who would happily help dig his grave. You never know when you might run into just one more people in the long line waiting to get the drop on him.

Pages: [1]