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DFRPG / Re: Compelling an Aspect created through Evocation
« on: December 03, 2010, 03:04:26 PM »
What I was looking for is how to, by the book, create an Evocation that replicates the effect in the book store from Dead Beat (the target is blown away, through the wall (obviously into another zone), taking considerable damage). The opponent is not “taken out” as he comes back to attack Harry later in the scene.
Using a house rule allowing to “sprint” the target into another zone is fine by me, but not when trying to understand how the more tricky Evocations are supposed to be handled (thus my two suggestions above).
How would you replicate the Evocation if using the rules in the book (i.e. no house rules)? It feels strange to be forced to Compel the Aspect created (as I suggested above) to generate an effect that throws the target to the outer side of the street (as this would then not be possible to do for a NPC, without Fate points).
Using a house rule allowing to “sprint” the target into another zone is fine by me, but not when trying to understand how the more tricky Evocations are supposed to be handled (thus my two suggestions above).
How would you replicate the Evocation if using the rules in the book (i.e. no house rules)? It feels strange to be forced to Compel the Aspect created (as I suggested above) to generate an effect that throws the target to the outer side of the street (as this would then not be possible to do for a NPC, without Fate points).