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Messages - Lord Nedd

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1
Site Suggestions & Support / Re: Search sorting...
« on: February 06, 2008, 09:49:48 PM »
Ow!  I deserved it though.  Looking at that search tab there are all kinds of options that I wanted.  So to reiterate, I am a dumbass.

Not at all!  You are just wonderfully human.  Welcome to the club!

-LN

2
Site Suggestions & Support / Re: Search sorting...
« on: February 06, 2008, 08:59:48 PM »
I'm a grade A dumbass.  I see now.  I always just typed in the search field and wanted to sort afterward if necessary.  I never noticed the search tab, which after being here for almost a year ya'd think that I would.  *takes palm strikes forehead, Hard*

I'll help!  *slaps LN's hand hard on the back of JRBocC's hand.  JRBocC goes tumbling across the room.*  That is what friends are for!

-LN

3
DFRPG / Re: Comments thread for "The Laws of Magic: Part 8 of 8"
« on: November 30, 2007, 04:15:50 PM »
Almost seems to me that (on the logic that they are "outside" and therefore completely unrelated to the laws of reality we are used to) pure magic would be the ONLY thing that would be effective against them. "Fuego" should fail to harm them because it's working on the logic that fire is hot and burns things, as would real fire, which IS hot and burns things. Outsiders aren't things though. They're something totally different. They don't obey the rules of our reality, and the only other thing in the Dresdenverse that doesn't follow the rules is magic.

If I was to try and come up with something to hurt a being that doesn't conform to our laws, I would probably just try to make it not be, attack it on the fundamental level of existence, which is something you can only really do with magic. I guess in WoD:Mage terms we'd be talking about Prime, or the Negative Energy spells from DnD. Something that just unmakes something rather than trying to harm it and stop it from functioning.

There are two different things that are classified by the Outside.  Things like Mordite, which are entirely orthogonal to our universe, hence, Outside.  Then there are those creatures which have been banished Outside, such as the creatures such as Outsiders, those servants of the Lovecraftian greater creatures.  The Outsiders had previously on lived on Earth and were worshiped.  They have been pushed back to the Outside for the benefit of Man by wizardry.

-LN

4
DFRPG / Re: Comments thread for "The Laws of Magic: Part 8 of 8"
« on: November 22, 2007, 12:00:24 AM »
Right, but again they were dealing with a lot of Outsiders and Red Court Vamps. If you were only dealing with one Outsider it may not take as many.

The biggest problem I have with Outsiders is that they are Fae tough, and highly! resistant to Magic.  You will likely have to use Magic in a way that is entirely indirect, otherwise they will just shunt the effect and pound you 12 inches shorter with one swipe of a meaty tentacle.

Remember how Harry felt with he first came up against the Troll in a bowler in SK?  He just shrugged off a big blast from the wand, once he was ready for it.  Imagine folks who are *always* ready for it.

It isn't clear the number of Outsiders that nearly routed the White Council, except they are more than 1.  Perhaps there were 13.  Perhaps there were 3.  Perhaps there were 1000s.  It isn't very clear on this issue.

The number is important and I wish we had more info on the subject.

-LN


5
Author Craft / Re: Are Vamps and Werewolves too overdone?
« on: November 14, 2007, 06:21:56 PM »
Do they do take-out?

Nah, they just rely on their friends at Ninja-Burger!
 
http://www.ninjaburger.com/

-LN

6
Author Craft / Re: Are Vamps and Werewolves too overdone?
« on: November 05, 2007, 05:29:10 AM »
Yes, there's nothing like vampire tenders with a good Szechuan dipping sauce.

Stop it now.  You are making me hungry.  It also make me a bit curious about some of those chinese mystery meats nuggets.

Heheh.


-LN

7
Author Craft / Re: Are Vamps and Werewolves too overdone?
« on: November 05, 2007, 12:32:43 AM »
It is important to tenderize the meat as well.  The problems with werewolves is that they have a tendancy to be gamey.  Vampires are stale and dry.  Hence, the important part of the dish is the sauce.  (If a sauce can make snails taste good, then it can repair anything...;))

-LN

8
DFRPG / Re: Comments thread for "The Laws of Magic: Part 8 of 8"
« on: October 20, 2007, 04:36:23 AM »
Okay, then can I have their emergency contact information so they can come save me when an Outsider shows up?  ;)

Makes me glad that in RPGs the general rule of thumb is that the rules are Guidelines and not carved in stone.

Please be aware though that I am not arguing that a raw rank apprentice should be involved in this kind of study. I can see the Merlin and Senior Council believing that only someone who is already very well grounded and stable, with decent experience, should be involved in this kind of research. But if they are going to ban all research then I sincerely hope that they are making information available on what defenses do work.


That aforementioned well grounded and stable person has already been defined.  He was nice enough to stick up for Harry.  He trained him too, interspersing the training with wetwork for the Council.

;)

The point is that we know at least two people who have a fair amount of knowledge about the Outsiders, being the Gatekeeper and the Blackstaff (incidentally, it wasn't lost on me that both of these folks are titled wizards, fully trusted by the Senior Council to deal with the most extraordinary menaces...)  It is likely that both have the purview of keeping an ear and eye open in such research.  They would be folks of sound character and wisdom who would konw when to march forward and when to stop.  When enough information is enough and what knowledge is actionable and which isn't.

It is painfully obvious that Merlin doesn't keep Harry in his confidence.  Heaven's sake, Eb was honest and forthright with Harry, but only up to a degree.  Knowledge is always power.  Power in untrained, immature and emotive hands is freakin' dangerous.  Hence, Harry has hard rules given to him.

Regarding RPGs, the GM or Storyteller is the one who determines which rules are guidelines and which are set in stop.  If they say that the earth is in a binary system, hooray for "our two Suns".  If you are running the game, make it the way that you will maximize your enjoyment as well as your players.  If you are player, be vocal about what your interests are, but be ready to comprimise, as you are not the Storyteller or GM, who has to do that balancing act.  No GM in their right mind is going to have Outsiders appear without some tools given to help defeat them.  It wouldn't be fun for anyone but perhaps the GM. 

(Rule 0:  GM is always right.  Rule 1:  If the players aren't having fun, then the GM has to adapt.)

-LN

9
DFRPG / Re: Pssst... Now Accepting Playtest Applications
« on: October 18, 2007, 06:44:35 AM »
Getting back on topic. I would love to be part of the testing but I have no group to play with. I just moved to Vermilion Ohio and really don't know any other gamers here. So any other players near Cleveland or Sandusky? I am right in the middle between those cities. I have been an RPG player since 1979 starting with the Original D&D box set. I have played and been game master using the following systems.

Arduin
Champions
D&D original
AD&D First edition, second edition
Star Wars
Gamma World
Harnmaster
Rune Quest
Battle Tech
Vampire the Masquerade

I miss Gamma World.  Sigh.

-LN

10
DFRPG / Re: Comments thread for "The Laws of Magic: Part 8 of 8"
« on: October 18, 2007, 06:43:50 AM »
The biggest problem with the Outsider issue is we don't really know how the interact with mortalkind.  We don't where that slippery slope is from reading about them and studying them vs. calling upon them to do our bidding.  JimB of course knows.  Perhaps Merlin knows from second hand knowledge.

Perhaps even reading about them draws their attention to you.  (Oooo.  How Lovecraftian!)  Perhaps the line between research and enslavement is too fine.

Sometimes it is best just not to know something at all.  In a Lovecraftian world, ignorance is bliss till a tentacled monstrocity eats your face off.  But maybe the act of researching them is what makes them eat your face off, and they would mostly leave you alone otherwise.

Thoughtful,

-LN

11
Site Suggestions & Support / Re: Strange goings-on at the Circle K...
« on: October 16, 2007, 08:27:19 PM »
I am still having oddness going on when I try and post.  I get the post done and sent, but then the window fails to reload afterward.  When I hit refresh, it seems to think that i am trying to start a new thread and give me a warning.

Whoa.

-LN

12
Author Craft / Re: Help, I'm stuck & need a doctor's advice!
« on: October 16, 2007, 04:34:19 AM »
Meg,

My wife is a Internal Medicine doctor (whose father is an orthopeadic surgeon).  I posed the question, how do you deal with a destroyed ribs.  Her response was that regrettably, there is no really good response for when the ribs are entirely destroyed.  The patient is likely to die from the other collateral damage around the ribs as well as the inability to breathe due to rib destruction. 

There are no known surgeries for dealing with rib repair.  We typically bind the ribs and hope that they repair.  Ribs need to be able to flex and bend, so long repair rods and their ilk are not a workable solution.  If enough of the fragments of the ribe are intact, you can perhaps hope that they will refuse, but it is likely that the patient will have permanent damage to those ribs so that they are perpetually broken.

That was the quick solution that she gave me before she ran off to go running.  Perhaps someone else will give you a better solution.

Hmm.

-LN

13
Author Craft / Re: Are Vamps and Werewolves too overdone?
« on: September 28, 2007, 04:54:12 PM »
Phil Phoglio (www.airshipbooks.com if ya dont know who im talking about) tried to 'sex up' zombies to be like anne rice vampires in a strip a few years ago. It was hilaroius.

The only difference between zombies and vampies is freel will:

Zombi " Brainss..."

Vampire " Bloood. But first, I shall eat this waffle."


Yay!  He and Kaja have a real gift for making each pane of their webcomics delicious.  I encourage everyone I know to check out their site and buy their dead-tree versions of their comics as they are all delicious!

Getting 'special syrup' for the waffle,

-LN

14
I agree that they are quite nifty, but not exactly what I was needing.

Sigh,

-LN

15
I don't know if this will help Lord Nedd, but if you go into your profile and click on "view stats" that might give you the information that you require. I can't access the site from another window to check, so I fear this site may be going down as I post.

The view stats don't have those kinds of details, at least as far as I can tell.

-LN

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