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Messages - Mrmdubois

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436
DFRPG / Re: Character Concept Help: Infomancer
« on: September 28, 2012, 12:18:22 AM »
This sentence, right here, is probably the entire reason the Archive would have an Emissary. That, and perhaps (if the guy is male) a baby Archive.

That last part is a scary idea, especially considering she's what, 15?  I wonder which would be better, to be in the know and to try like hell not to exploit the minor, or to not be in he know and have it come out of the blue.  Plus there's a lot of other stuff going on there, what if he's not interested but Ivy is?  The Archive could make him for sure.  Or flip the situation, now you're playing a pedophilic creep.  Or maybe neither is interested, but the Archive is insisting (eventually) after the way Ivy's mom screwed up.  No love in the relationship would presumably keep it "neutral.". Awesome, you've added so many possible complications on top of the bigger political issues that this guy's life is screwed no matter what happens.

437
DFRPG / Re: Character Concept Help: Infomancer
« on: September 27, 2012, 11:42:31 PM »
Yeah, I saw that angle too and like it a lot.  It seems to me like a pretty clear cut case of lawbreaking, but I would prefer a bad@$$ bookworm to someone who actively ignores the laws regardless of lives destroyed and people upset.  That being the case I'd like to stay in the gray areas.  Maybe socially browbeat someone into allowing his mind to be rifled through, or like I said letting them walk away from an encounter with the magical equivalent of a concussion and a suggestion that leads to forming false memories.  Kind of like when Harry saved Rawlins from his boss temporarily *Handwave* "This isn't the Rawlins you're looking for."

Him being on bad terms with the White Council and the Wardens is pretty much a given, and awesome either way.  Especially since wizards deal with secrets and here's a guy whose whole schtick is to find, steal, destroy, hide, maybe even create secrets real or false.  Like the government's worst nightmare of a one man world class bank robber, counterfeiter terrorist come true.  Especially considering he's not forced to neutrality like the Archive.

438
DFRPG / Re: Character Concept Help: Infomancer
« on: September 27, 2012, 10:19:03 PM »
I was fine without needing to hurt people quickly as long as I could get in, get the goods and make my escape.  Messing with people's heads to make them forget you were there, or rewrite the memory of the encounter is pretty awesome and I figure negates the need to actually physically harm them.  Of course that possibly veers into Law territory again, which I'm cool with, or Fred's suggestion that the Sponsor could take the "hit.". Maybe simply confusing recall of the time of the conflict and letting the victim create their own false memories would manage to stay in the gray.  The aparrent amorality of the Archive is one of the things that interested me, and it could be fun if it turns out the character is fulfilling a role that Ivy finds questionable and maybe defunct.  Job security issues ahoy!

Mentioning my lack of desire to hurt people physically made me think of sonething which might make a fun Trouble:  Technical Pacifist.

As for the additional benefit, I was thinking something along the lines of minimum access to the Archive directly, like borrowing a book from a library, maybe flavored as a bonus to scholarship or lore or divination rituals or something.

439
DFRPG / Re: Character Concept Help: Infomancer
« on: September 27, 2012, 09:57:12 PM »
Another thought is just to change the sponsor, Bob is presumably not the only or most powerful spirit of intellect.  The Archive was just the first thing that came to mind because gathering information is a lot of her concept.

440
DFRPG / Re: Character Concept Help: Infomancer
« on: September 27, 2012, 09:42:17 PM »
Did he?  Well darn, got a link?

441
DFRPG / Character Concept Help: Infomancer
« on: September 27, 2012, 09:24:25 PM »
Hey guys, I'm pretty new to the whole DFRPG thing, but I've had a chance to read the books through a few times and it's got my creative juices flowing. Something I'm wondering about is a character who works for the Archive.  The Archive can do a lot, but there are at least two things she can't do, spend all her time browsing the Internet in order to print out useful information (because electronically stored information is out of the reach of the Archive entity/power/thing), and she can't be two places at once.  This being the case I figure it makes some sense for her to have a lackey.  I also think it makes sense for her to be able to act as a Sponsor considering that Harry comments she's on the same power level as Maeve, or maybe Mab.

That being said

High Concept:  Archive's Infomancer
Trouble:  (Haven't got a good idea yet.)
Aspects:  (Same here.)

Skills:  Conviction, Discipline, Stealth, Burglary, Rapport, Deceit, Scholarship, Lore

I haven't prioritized them, but I figure those are the biggies, social skills for prying info out of people who have it in their heads and that's the only place to find it, stealth and burglary for breaking into electronic data storage facilities, especially those not connected to th net,and lore and scholarship because duh, he works for the Archive.

Stunts:
Something that allows him to determine social stress with Conviction, because I don't envision him being charismatic, or highly noticeable, a la Martin.
Something to represent his skills with computers which is one of the main reasons he's working for the Archive in the first place.

Powers:  Sponsored Magic

I figure most of his mojo can be useful just by straight up divination thaumaturgy, however it makes sense for him to have access to some stuff he can do fast.  This is especially true if his control over information includes concealment and not just discovery.  Which makes sense to me, the Archive knows practically everything humanity ever has, but there's plenty of things that humanity or at least certain bad individuals have learned that they shouldn't have, so this character gets sent in to remove it, obscure it or destroy it.  In the course of these activities it's likely he needs to be able to deal with immediate physical threats and the like, so veils make sense to me (I.e. obscuring visual information in a conflict).  One thing I see as a problem (and a plot hook!) is if he can also use his magic to read minds and remove or change information in them.  This is two of the Things One Does Not Do, if he's doing it for his boss is it Lawbreaking?  Would the Archive even be cool with that?

What other cool stuff could this character concept make possible?  I've had plenty of ideas, but I've been lurking on this forum for a while now and you guys are the best.  Understanding rules, seeing problems, giving creative advice, etc. ad naseum.

Thanks in advance.

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