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DFRPG / Non-magic Telekinetics?
« on: October 15, 2010, 03:51:03 PM »
I've been chatting with a friend of mine about pssible characeters for a potential upcoming game and I came up with a character idea I've kind of always wanted to play;
A Telekinetic with a vast array of knowledge regarding Physics and Nuclear Sciences and has VERY fine control of Telekinesis. Fine to the point he can operate it at Microscopic Levels. In other words he could re-arrange molceules into any form he can think of. The potential could be as simple as rearranging the shape of a doorknob so it unlocks to altering the charges of protons to call lightning from the sky or even changing the flow of chemicals in a human brain to alter someone's perceptions and/or mood.
Now all of this could techniclaly be explained via the rules as several variations of magic (Mostly evocation and thaumaturgy (at least as far as I understand the system.) but what if that character was a True Psychic? In otherwords what if his powers had similar effects to magic, but did not actually draw upon magic itself, but raw willpower? While technically magic IS the use of raw willpower to bend the world to your needs, what if it could be done a bit differently? How would those in the know react to someone who could use a magic-like ability hat couldn't technically be countered by magic because it's not actually magic? Specifically how would the White Council react? Or any other Spell-slinger?
I don't know if such a thing actually exists with the Supernatural World of Dresden Files but the potnetial is there. If I actually played this character then for the purposes of the game I'd run him as someone who did not beleive in Magic, but int the power of the mind. He beleives it so strongly that his perception of what he does has been altered to the point where he isn't actually doing magic. I will have to work on this with my GM of ocurse, but I think the idea has some interesting potential.
A Telekinetic with a vast array of knowledge regarding Physics and Nuclear Sciences and has VERY fine control of Telekinesis. Fine to the point he can operate it at Microscopic Levels. In other words he could re-arrange molceules into any form he can think of. The potential could be as simple as rearranging the shape of a doorknob so it unlocks to altering the charges of protons to call lightning from the sky or even changing the flow of chemicals in a human brain to alter someone's perceptions and/or mood.
Now all of this could techniclaly be explained via the rules as several variations of magic (Mostly evocation and thaumaturgy (at least as far as I understand the system.) but what if that character was a True Psychic? In otherwords what if his powers had similar effects to magic, but did not actually draw upon magic itself, but raw willpower? While technically magic IS the use of raw willpower to bend the world to your needs, what if it could be done a bit differently? How would those in the know react to someone who could use a magic-like ability hat couldn't technically be countered by magic because it's not actually magic? Specifically how would the White Council react? Or any other Spell-slinger?
I don't know if such a thing actually exists with the Supernatural World of Dresden Files but the potnetial is there. If I actually played this character then for the purposes of the game I'd run him as someone who did not beleive in Magic, but int the power of the mind. He beleives it so strongly that his perception of what he does has been altered to the point where he isn't actually doing magic. I will have to work on this with my GM of ocurse, but I think the idea has some interesting potential.