Okay so me and my group which consists of 7 people including myself(yeah i'm pretty sure its too big but... they all wanted to play, how could i say no?
) Sat down to start up our campaign yesterday. We talked about what we all wanted to see in the campaign and given that half of us have read the books and we all love the circle or black council if you will we decided they had to be a powerful entity. Also none of us wanted the war with the red court to be going on and since we love the wizards we said that the campaign would take place in the future(20 years to be exact) and the red courts have been driven to near extinction by the wizards, sort of similar to what happened to the black court centuries ago.
However the fighting between the white council and the red court caused alot of darker creatures to get a leg up if you will. So the black court vamps are powerful again and the city of lost dreams is the home of one of their biggest clans(centered around six flags magic mountain, i mean come on any place with ticket prices like that has to be run by some type of blood sucker
) Then we also decided the paranet is finally fully up and running and is part of the white council now(effectively allowing anyone who joins the paranet to become a member of the white council by way of association). They sort of function like a weaker but well loved section of the white council. They dont get to come to the meetings yet or anything though and many are treated with a sort of disdain by the older wizards but they are slowly growing closer to the white council and are becoming more highly thought of(while many of them dont have talents as diverse as wizards there are more of them than actual wizards so they still have great diversity overall).
On the black council(which is their "Official" name) front, they exist in the semi open now(they are known of but dont meet en masse or conduct any large scale operations). The benifits of joining the black council are quite great: the black council frequently hands out knowledge on dark magic and law breaker powers. They also will accept even the un-trained, like sorceres or even focused practioners. The black council also lets its most elite members become one of The Watchers, a group basicly like the evil wardens(complete with nifty magic tools as well). The black council is led by the strongest, evil-est members and they call themselves the circle(no one knows the identity of any of the members as they all always appear through ghostly illusions of themselves or possibly actual ghosts, and are always wearing non descript black robes). But ofcourse evilness on that scale comes at a cost. The black council forces its members to do jobs, unlike the white council were all membership requires is a set level of power and a following of the rules. These jobs might be as easy as obtaining an old book from your local library. Or potentially as difficult as assassinating a powerful warden quietly.
Phew that was alot! now on to the characters.
One of my people is playing a
Necromatic Priestess who is the daughter of one of The Watchers. She is not officially part of the black council but of course has law breaker. She belives that dark magic can be used for good if its used carefully.
One of them is playing a
Soulfull Black Court Vampire - a regular joe who was subjected to a powerful dark ritual that trapped his soul in the body of a black court vampire. He can draw on his vampiric power but it slowly destroys his soul.
One of the players is playing a
High Wizard the great great grandson of the Merlin(the original not Langtry) An arrogant and powerful young wizard who has somehow come up with soulfire.
One is playing a
Chosen of the Spirits- a native american shapeshifter who was brought back to life by his guardian spirits for a mysterious purpose.
One is playing a
Lance Wielding Amnesiac- a regular joe(or is he?) who woke up about two weeks before the story started with only the clothes on his back and a lance in his hand. He has no memory of his past but is constantly being chased by monsters for an unknown reason.
One is playing a
Wiseass Wizardess A wizardess of the white council contemplating going rouge.
And Finally one is playing a
Rebellious Knight of The Cross a knight of the cross who feels the way the church goes about things is wrong.
Okay we actually did alot more than that but my fingers hurt(lol) so im gonna wait till i can feel them again then i'll post some specific stats for each character and how the start of our first adventure went(which was pretty amazing) On a criticism note: i dont really have any criticism! none of us have ever even been to that side of america and city creation still went really smoothly. I
love this system!
Edit: I should probably note that the big three we picked for our city are
The Theme: Supernatural Hotspot
The Theme: Lost Dreams
The Threat: Darkness Prevails