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DFRPG / Re: New GM and (thematic) rules questions.
« on: March 06, 2013, 02:03:01 AM »Hmm.. Maybe reduce refresh worth powers, starting from the most "aggressive". Strenght goes first, dunno after that.
Something like that, yeah. Or reduce each power individually. Bear in mind that thresholds can actually kill vampires who try to enter uninvited. They're intentionally nasty.
So in your opinion if character and fae can communicate, for example through open window/door, and are different side of threshold the fae could order character to do something embarrasing and/or nasty, but not really come in?
Yeah, that'd be my interpretation.
Oh she will. From her perspective it will be sure, gradual power or the ace in the sleeve of having characters owing her.
Cool.
Just a note, in my native language singular and plural you are completely different words. Still, dunno what to do with this. Might give them roll so notice or compel not to notice.
Still, they'd need to explicitly agree. And there's a difference between 'you' collectively owing one favor and 'you' each individually owing a favor. The wording you're using seems to favor the first interpretation, and the Fae would know that, and would be pretty much forced to say precisely what they meant, though perhaps in a non-obvious way.
The Fae aren't actually able to go with whatever interpretation of ambiguous wording they want, they need to stick to the letter of things. Their tricks are more like a very explicit agreement that says exactly what it means...but which implies it means something else to readers without ever saying it, than they are something you can just legitimately read two ways.
Settings wise, I feel that if they go to negotiate with a fae without preparing for trickery and knowing to be precise, they should be somewhat tricked. She does have aspect "Beware what you wish for".
Totally. But have it be what they actually wish for. Personally, I wouldn't have many verbal traps set ahead of time...those aren't really the Fae's style, instead, I'd leap on any verbal mistakes they make. More opportunistic than planned in advance, y'know? You could compel them to make some, or have the Fae use social combat to force such things, but it's much more in-character for the Fae to take advantage of the mortal's mistakes n wording than it is to be intentionally deceptive by anything but omission.
Of course I will tell them to first find out who/what they are facing and what they should expect. And they will know that the previous person they know that negotiated with her got badly over his head.
Good policy. Maybe give them some opportunity to research the Fae?
Yeah, I am dropping this. Severely limiting those favours could be a concession if she fails negotiations. Otherwise she will give no promises about them. In that case trading them away is a possibility.
Sounds workable.
Bit related to that, is it possible to do social attack against more than one person at a time? Like spray or zonewide. Does that even makes sense?
Officially? No. But if the Fae's better than them, she can focus on one target, take them out, and put them in a position the other PCs desperately need to bargain them out of...
Very good idea, thanks.
Happy to be of assistance.
Probably yeah. Might get interesting when creatures aren't what they expect.
"One zombie? Phew that is so eas... Did that thing just run through wall without slowing down?!"
Heh. Yeah.