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Messages - Murphy's Stunt Double

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631
Author Craft / Re: Possible Dresden Files Roleplaying Forum
« on: December 06, 2007, 12:50:16 AM »
Dang, BG - be bitter all you want, but I gotta say, your template ROCKS!

Love the look, love the categories! It looks REALLY GOOD!

632
Author Craft / Re: Possible Dresden Files Roleplaying Forum
« on: December 05, 2007, 03:51:50 PM »
I'm really sorry about that Battlegnome. It's not personal, just policy.

633
Author Craft / Re: Possible Dresden Files Roleplaying Forum
« on: December 04, 2007, 06:59:40 AM »
We've got one going over at www.goaheadand.com/DresdenverseRPG. I love it, it's addictive. You can take up a canon character and evolve it, or create a character of your own, but try to make it one that can live inside the Dresdenverse, please. We've got a good action thread almost every night, and a bunch of side stories to keep people busy in the meantime. Come check it out! If you don't want to take on the responsibilities of reinventing the wheel yourself, you might find it interesting enough to join ours!

Oooo, and we've got some alternate time threads, too.

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DFRPG / Re: Alternate Time Periods for Dresden RPGs
« on: November 30, 2007, 07:57:19 AM »
Given the Magic equalizes neutralizes (oops) technology equation in the Dresdenverse, there would be no fight... as long as Harry and the other Wizards/Wardens could get close enough.

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DFRPG / Re: Alternate Time Periods for Dresden RPGs
« on: November 29, 2007, 08:59:07 PM »
That strikes me as really difficult and taking it too far out of the fanfic realm (not that I'm any expert, mind you>)

But as I see it, fanfic is grounded in a common base of a universe (Dresdenverse) of common history, experiences, laws, etc, and even superimposing the regular world of the past, there is a common base there too that we all know, or can at least Google, and can draw from.

In going into the future, the players lose that common understanding of social evolution and technological advancement. Five, ten people bringing completely different visions of the future to an RPG seems like it would muddle it the storylines horribly.

We've had some challenges on our board with people bringing characters in that really can't exist in Jim's world, and it makes the storylines difficult at times. But they're good and interesting writers, so we work with it, and we've made a non-Dresdenverse storyline area available for them as well.

636
DFRPG / Re: Alternate Time Periods for Dresden RPGs
« on: November 29, 2007, 03:17:55 AM »
I absolutely love the 20's thread in our RPG (I'm in the same one as Blaze) - but I'd also love to do one set in the 40's

Heh - Mainly because my characters are feminine and I prefer the fashions of the 40's over the 20's... LOL

I think a Wild West one would be really really cool, too!

637
Author Craft / Re: Succubus Blues
« on: November 22, 2007, 09:37:28 AM »
Aw, come on! Pretty please!?

638
DF Books / Re: Shirt Quotes: Buy Dresden Stuff!
« on: October 11, 2007, 05:48:10 PM »
I have one of those based on Star Trek TNG. A Dresden one would be GREAT!

639
Site Suggestions & Support / Re: spoiler tag broken
« on: October 09, 2007, 07:24:08 PM »
Looks different now, iago.... much more
(click to show/hide)

640
Author Craft / Re: Just a little question
« on: September 30, 2007, 12:29:12 AM »
hear hear, Meg!  ;D

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Author Craft / Re: Just a little question
« on: September 29, 2007, 04:37:53 PM »
Sounds good! Keep us updated!

Have you checked out this Dresdenverse site? www.goaheadand.com/DresdenverseRPG

Have a look.

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Author Craft / Re: Just a little question
« on: September 29, 2007, 03:43:09 AM »
It's a good start AV, now where are you going to go from there?

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Author Craft / Re: Just a little question
« on: September 28, 2007, 05:55:36 PM »
I had the same problem at your age, AV. Now I'm almost 40 and I still struggle with it.

For me, I always wanted everything to be ok, so when I got to the part of the story where conflict was needed, I couldn't get past it. I must have about 250 unfinished stories laying around in my basement. All with great ideas, but no conflict and resolution.

I also would try furiously to get the whole idea on paper in every little detail, and then get tired and fall asleep and never go back to it. I couldn't get the same tone and passion after sleeping for some reason.

So here are a couple ideas to try.

First: notice where the rest of your stories stop. Is there a particular place you can't get past? (like for me it was conflict to be resolved.) If there is, try writing a few throw away scenes that are just THAT. You're not going to use these scenes for anything but practice, so it doesn't matter how crappy they turn out and they don't have to make sense with any of the current stories you have. Just get some experience and show yourself that it's possible for you write that kind of scene. It will get you over the hump for a story that's important to you later.

 

Outlining: On one piece of paper answer the following questions with ten words or less.
How does your story start?
How does it end?
What interactions/ scenes will it take to get from one to the other? ie, boy meets girl, boy loses girl, boy beats up girls new boyfriend, girl gives boy second chance, girl dumps boy cause he's a jerk anyway, the end. Be very general in this, don't get caught up in the details here.
What are your "buts" that give the story tension?...ie, my lead character want's to go to Harvard, but doesn't have the money and is not smart enough to get a scholarship.... maybe he'll rob a bank, maybe he'll sell drugs... you get the point.
Who are your characters? Give your characters each a paragraph of back story. The more clearly you define who your characters are, the easier it will be for their own feelings and actions to come out and drive the story.
Now add any little details that will give the story any twists and turns that you can think of.

Keep this one page to refer back to.

NOW, you've got all the ideas you need down and out of your head, and you can write the whole story out, one section/chapter at a time over however long it takes. Each time you sit down to write, pick a scene and decide to just write that one scene, completely. If you're still inspired at the end of that scene, you can pick another one and start writing. The point is, when you're done writing for the day, you should always be at the end of a scene. The scenes build on themselves like legos.

Good Luck!


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Author Craft / Re: Interesting website about Characters
« on: September 03, 2007, 07:37:13 PM »
ooooo... looks tasty... I think I will like it!

Thanks for sharing!

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Author Craft / Re: An eBook publishing site
« on: September 02, 2007, 09:20:12 PM »
Cool!

Thanks for sharing.

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