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DFRPG / Re: Template Balance
« on: May 08, 2012, 06:30:50 PM »
I'd limit construction applications to gross, bulk, unskilled rearrangement: making huge holes in the ground (Maneuver), or hills (block: zone border), perhaps chaotic piles of nearby detritus (block: zone border).
I would also, perhaps, allow a few rounds of "setup" Maneuvers to accomplish more organized effects: an Earth Maneuver to displace some earth, and Air Maneuver to squeeze it together into a wall, and a Fire Maneuver to reinforce it, then tag them all to give more duration to whatever is being cast.
I would also, perhaps, allow a few rounds of "setup" Maneuvers to accomplish more organized effects: an Earth Maneuver to displace some earth, and Air Maneuver to squeeze it together into a wall, and a Fire Maneuver to reinforce it, then tag them all to give more duration to whatever is being cast.