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Messages - King of De Nile

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Author Craft / Re: Do you fear being influenced?
« on: August 28, 2007, 09:01:10 PM »
I used to worry about the originality of my work, but a few things changed my mind. First was my dad, who while we were eating lunch out one day popped out this gem, "Everything that can be written already has been. All you can do is hide it in different wrapping."

And then there's a series of quotes I read one day.

Ralph Waldo Emerson: "Genius borrows nobly."
Michael Caine: "I only steal from the best people."
Pablo Picasso: "Bad artists copy; good artists steal."
T.S.Eliot: "The immature poet imitates; the mature poet plagiarizes."

Kind of lessened my worry, you know? ;D

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Author Craft / Re: Show the Best of your Worst Writing
« on: August 22, 2007, 01:53:23 PM »
Of course, for really, truly bad writing, there's no topping "The Eye of Argon." Any story that can consistently have you read a sentence and still have no idea what it's saying is gold in the "Best of the Worst" category.

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Darkest Hours / Re: Morlun
« on: August 20, 2007, 01:56:06 PM »
Morlun came back. The part with him ripping out Peter's eye and chasing him to the hospital is set after Jim's novel, during "The Other" storyline. Think of Morlun's first "death" as a comic book death.

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Author Craft / Re: Show the Best of your Worst Writing
« on: August 10, 2007, 06:05:26 PM »
Hmmm, work or put together a really bad opening sentence? I think work can wait, no?

...
Gabriel, whose mother named him after the archangel of legend believing that he, the baby, would some day become the guiding angel that would lead her into a better life, slowly pulled up his socks, which were stitched with the letters “NYFD” and had been bought out of a vague sense of thanks towards a brotherhood of men he had never met who had bravely gone into the ignoble wreckage of two grand towers he had never stepped foot in, listening to the early morning news, filled as usual with the dreary, depressing litany of murders, rapes, and corrupt officials which was the ground state of life in the post-modern United States of America in which he found himself living.

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Author Craft / Re: God I suck at Dialogue
« on: July 05, 2007, 02:42:25 PM »
A good trick, if you're just stumped on a particular line of dialog, is exploit ask your family for help. Describe the situation and the character, and then ask them what they would say. You can get some real gems this way.

Another thing is, if you don't want to be in a conversation yourself, ride a local bus on a weekday, around 6. Just listen to the conversations around you; you'll hear the cadence of their conversation. Then try to replicate that cadence in your head as you write.

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Author Craft / Re: What genre are you currently writing in?
« on: July 03, 2007, 07:21:14 PM »
My latest story is a vampire story, based on the idea that everyone should try it at least once. That said, once it's done I plan on burying it in the last place anyone could ever find it. It's more of a learning experience. What have I learned? I don't like writing vampires. ;D

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Author Craft / Re: Wordcount!
« on: May 03, 2007, 02:41:12 AM »
King -

Thanks again. Your insights are more helpful than you realize! I recognize now that I seem to be doing more worrying about getting the first draft complete than accepting the reality that my strong suit is editing anyway! Rewriting is my friend, not an insult to my ego.

<<<<< going to start calling King "Harley" for kickstarting my engine again. :^)


*snort* It took me a second read to get the Harley joke. Must be more tired than I thought.

Any time, and I'm glad you got something out of me. I'm much better at helping other people than finishing my own stories. I over-revise, probably because I'm scared of actually sending the stories off, and eventually I just get frustrated and move to the next story. I know why I do it. Stopping is a little harder...

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Author Craft / Re: Wordcount!
« on: May 02, 2007, 05:21:38 PM »
One way I thread them together, if they're disjointed, is to rewrite them in order as the last step in my rough draft. That way, there's a constant flow from beginning to end because you'll notice the places where there's a harsh jump in voice. So get all you pieces printed out, sort them, and then rewrite them one after the other, filling in gaps and changing any wording as needed. It's time-consuming, but it's the way I do it.

As an aside, most of my solutions to problems involve rewriting. Stuck on a particular part? Rewrite and try to get up a head of steam to burst through the block. Voice off? Rewrite it. no longer recognize the character? You guessed it, rewrite. Probably a holdover from writing on a typewriter.

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Author Craft / Re: Wordcount!
« on: May 02, 2007, 04:19:39 PM »
It depends on the story. Right now, the story I'm working on I've written the scenes in order, but that's because for once in my life I knew where a story started, and where it ended. The characters have started to shift as far as which is the sympathetic character, but the events are the same. Plus, it's a mystery-type story, so writing in order lets me keep the reveals in order. So, tonight I'll write the scene right after what I wrote last night.

But there are times when a scene screams to be written, and I do it without having the preceding scenes written. In fact, I have two scenes written right now that are not attached to any story rolling through my head. I woke up, saw this scene that I had to get on paper, and did, and now I keep my eye out for a story they would fit into. Even the names are generic, so that I can easily edit the scenes when I know where they go.

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Author Craft / Re: Wordcount!
« on: May 01, 2007, 08:57:47 PM »
Every day, I write a scene. Some are very short, such as a few days ago where it was around 700, while others strecth out. Tonight, I'm writing the first face-to-face between my protagonist and antagonist, so I expect a relatively long one. Now, if they would just settle down and decide which is which, I would be truly happy...

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Author Craft / Re: Any comic/graphic novel writers?
« on: May 01, 2007, 03:34:31 PM »
I always found the best way to deal with artists is to give them a great deal of creative control over what the comic looks like.  Give them a plot line, dialogue, and a basic character description and let them have control over the rest.  If it looks well done, then tell them good job and try to get it published.  Only nitpick when it something that has to do with the plot.  (Well, So and So always wears gloves because it is a symbol of his emotional distance from society). 

Isn't that how Marvel used to do it? I remeber hearing that's how Stan the Man kept so many projects going at once; by giving a large amount of creative control to the artists.

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DF TV Series / Re: Thanks to all our great fans!
« on: April 24, 2007, 04:12:18 PM »
Excellent work on the series, Robert, from you and from everyone else. It was a little sad watching Paul close the office door at the end of the season; here's hoping we hear soon when he'll be able to open it back up again! In the meantime, good luck with your work on the 4400 (that's what you said was next on your plate, right?) and thanks for keeping such a good rapport with us going on the board!

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DFRPG / Re: Very small peek
« on: April 24, 2007, 03:43:57 PM »
ill up the anti ill give you a kidney and a lung JAHAHAHAHAHAHAHAHA :D

Heck, I'll raise you to a kidney and two lungs.

Ummm...  Fade, I need your lungs. ;)

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DFRPG / Re: What will be your Dresden Files house rules?
« on: April 19, 2007, 03:47:26 PM »
No one can say:  that building wasn't there last week.  (Well they can, but it will be silly.)

I dunno, downtown Pittsburgh has been through a lot lately...

We'll probably start with our standard three house rules, and build from there if we need to:
     1. Characters are made with group input; nothing worse than multiple characters with the same skills.
     2. Once a third of the people leave, the game's over for the night. Go home or start a new, smaller game.
     3. No onions on the pizza. Hey, it's my house, my rules!

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Author Craft / Re: Problem with passive verbs
« on: April 12, 2007, 07:42:56 PM »
( When I look at the subsequent comments, I find myself thinking "CynDe, where Daoine had had 'had had', had had 'had'. 'Had had' had had neurovore's approval." Don't try sentences like this at home. )

Thank you, I think that just shut my brain down for the rest of the day...  ;)

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