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DFRPG / Re: A Familiar Question
« on: July 28, 2010, 08:59:12 PM »
Actually, the "familiars are animals" concept is largely due to D&D's influence. As Michael mentions in Grave Peril, the full term is "familiar spirit." According to many classical beliefs, Bob is much more of a archetypal familiar than Little Brother.
As far as the RPG goes, I'd probably call "Bound Familiar" a -1 refresh power, with additional cost for an especially knowledgeable or potent spirit. If it took the form of an animal, I'd probably limit it to something small and innocuous unless additional Refresh was paid to make it a powerhouse as normal. And finally, I'd require the player to develop an Aspect describing his relationship with the familiar, like an Item of Power's requirement.
As far as the RPG goes, I'd probably call "Bound Familiar" a -1 refresh power, with additional cost for an especially knowledgeable or potent spirit. If it took the form of an animal, I'd probably limit it to something small and innocuous unless additional Refresh was paid to make it a powerhouse as normal. And finally, I'd require the player to develop an Aspect describing his relationship with the familiar, like an Item of Power's requirement.