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Messages - babel2uk

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211
DFRPG / Re: Thresholds and non-wizards
« on: August 14, 2010, 08:48:24 PM »
Probably too late...

The book actually does cover what a Threshold does to physical supernatural creatures. It's the section on Suppression (last paragraph right hand column page 230). It basically reduces the effectiveness of their supernatural powers unless they're invited in. Harry makes the point many times in the novels that Thresholds are what protect mortals from the supernatural. It's where the idea that 'a vampire needs to be invited in' comes from.

212
DFRPG / Re: Can a Glamour Torch shed real light?
« on: August 14, 2010, 08:15:40 PM »
@Neko128 If it's the sort of Glamour cast into one's mind wouldn't that make it in direct violation of the laws of magic

As far as I recall the Laws of Magic do not apply to faerie, and Glamour is faerie magic.

As far as the light issue goes. I'd say no as far as the lesser Glamour is concerned. It can alter the appearance of or hide existing items and people (it says this specifically) so you could make something look like a flashlight, but it wouldn't work like one unless what you were using actually produced light itself. It's only when you get to Greater Glamours that you can actually create something (out of ectoplasm - which gets around the physics aspect as that can basically mimic anything it needs to).

213
DFRPG / Re: When a PC breaks a deal with a fairy queen..
« on: August 14, 2010, 06:06:23 PM »
Oh, and if they've thrown someone out of a third story window, then the mortal authorities should probably be getting involved and causing trouble for the group as a whole (known associates) - depending on who it was, what they were, whether they survived etc. To be fair such spectacular contempt for an oath to the faerie may well tar the rest of the group for a while with regards to dealing with the faerie courts, whether that takes the form of higher prices for bargains, refusal of aid, active pursuit etc. You can probably look towards whatever supernatural affiliations the other characters (and the oathbreaker) have to exact pusnishment as their relations with the courts are tainted too.

If it helps that's a whole load of drama you'd be throwing the group's way, which is what the game is about.

214
DFRPG / Re: When a PC breaks a deal with a fairy queen..
« on: August 14, 2010, 06:00:15 PM »
Sounds like he wants to have this conflict happen.  Since it was so deliberate then I would not be gentle with abusing this character to the ninth degree.

I agree, the Faerie Queens don't maintain power by letting things slide. If it had just been an accidental or minor breaking of the oath, then fair enough I'd let it slide. Since they went out of their way to thoroughly break every part of it I'd be inclined to have the Faerie Queen make an example of the character.

It may be worth having a word with the player and finding out why their character broke the oath. It may be that they don't enjoy the character and actually just want them killed off. If that's the case, no problem, sit down with them and come up with the worst fate possible for that character, then unfold it during the next session or two.

If they are enjoying the character I'd have to say do the same thing anyway, just give the player warning so they can create a new character. Messing with the faerie queens in this way really can't be allowed to slide, otherwise they hold no fear - and if there's one thing the faerie queens should inspire it's fear - both the player and the character should know better.

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