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Messages - Mal_Luck

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16
DFRPG / Re: any Nephilim players out there?
« on: April 25, 2011, 04:39:22 PM »
I think the Angel's wings were tied to his powers because the wings were his powers.... he never lost the other aspects of his powers (Light bones and high-altitude breathing).
I was more talking about their (Warren and Jay) healing powers. :P

Though I'm not as familiar with Warren, after Jay had is wings surgically removed he couldn't regenerate anymore. I think something similar happened to Warren.

17
DFRPG / Re: any Nephilim players out there?
« on: April 24, 2011, 07:57:33 PM »
the wrestling thing is an interesting angle. I know Jacob pulled it off; maybe wings result in increased risk of separated shoulders or something.

On wings being a weakness, several Marvel characters that are angel-like have some of their powers tied to their wings. Notably Angel/Archangel (Warren Worthington III) and Icarus (Joshua "Jay" Guthrie). So the angel's physical wings as part of their weakness might be interesting.

18
DFRPG / Re: any Nephilim players out there?
« on: April 17, 2011, 04:50:06 AM »
I've toyed with two ideas. One is run it as a Champion of God template with Marked by Power and maybe Wings. The other I worked on with Koffeykid after I saw Legion.

Inhuman Recovery [-2]
Inhuman Toughness [-2]
The Catch [+3] (Unholy Stuff)
Human Form [+1]
Wings [-1]
Razor Wings (Claws) [-1]
All Creatures Are Equal Before God [-3] (as the Sword of the Cross power of the same name)
Inhuman Strength [-2]
Inhuman Speed [-2]

19
DFRPG / Re: White Court NPCs and not being super akward
« on: March 23, 2011, 08:15:15 AM »
Despair/Fear is probably the way to go to avoid awkwardness. Wrath is a good choice to if you want to make a custom house.

I'm currently working on a Sloth Vampire from what I'm going to call the House Pax. Death by Laziness: dehydration, starvation, too lazy to breath, heart stop beating, brain stops firing synapses, etc.

Feel free to use the idea if you want.  :)

20
DFRPG / Re: What power level and why?
« on: March 20, 2011, 03:38:50 AM »
The two popular choices on the Play by Post board tend to be Chest Deep or Submerged. Both are fairly easy to build for, I know that I sometimes have difficulty trying to build for anything less than 30 skills points.

But I think the main reason behind that... is that we don't want to play weaker characters.

21
DFRPG / Re: First law question
« on: March 17, 2011, 09:26:15 PM »
Do I think shapeshifted entities (shifters or magically transformed others) deserve the Lawbreaker power when they kill with their new natural weapons? The answer is clear to me: No, they are not violating the First Law.

22
DFRPG / Re: Sources of Inspiration
« on: March 16, 2011, 11:41:45 PM »
I'm a TVTropes addict and use it regularly.

23
DFRPG / Re: Sherlock Holmes -- Unstuck in time
« on: March 15, 2011, 06:07:52 PM »
I thought about doing something like this before with a cowboy displaced into present.

For Holmes... High Investigation is a given, perhaps a stunt that moves the Reading People trapping over to Investigation (I think I saw one on the Batman build a long time ago and they called it "Cold Read") couple that with Read the Surface (from the book) and a stunt that I got from the master list and updated for my own use.
Quote
Read You Like A Book (Empathy) [-1]: People's emotions are pretty damn obvious to you. Add two to your Empathy skill when using it to read people and for the number of aspects you can reveal with your Empathy.
Just replace Empathy with Investigation  :P

High scholarship is also probably a good idea and going on the most recent movie... Fists and Weapons (or Fists with Armed Arts) is probably a decent idea.

24
DFRPG Resource Collection / Re: Custom Power List
« on: March 08, 2011, 03:02:38 AM »
When you have to reflavor or butcher nearly every power you use to create the desired effect- just make a new one.

No, you're just wanting to butcher every single power while not calling it that power to get your desired effect and refresh cost.

Oh, and your exploding thing, just do a Death Curse when you get taken out. You obviously have spellcasting (otherwise the bonus to Air Magic is pointless), so you might as well do it that way. There is no reason to write in a automatic death effect into this.

25
DFRPG Resource Collection / Re: Custom Power List
« on: March 08, 2011, 01:02:01 AM »
Made this for Jinn, (actually, took Jinns idea and refined it), no clue on it's balance.


Embodiment of the Living Tempest [-3]
Musts: You must have an Aspect that represents your connection to storms.
Description: As someone whose very life force is tied to the wind you can, at need, become the living embodiment of a tempest. You undergo a transformation becoming an elemental being, though the cost is great.
Effects:
Storm Form. Your body becomes insubstantial as a thundercloud. You temporarily gain the ability to fly, and you gain armor 3 against any effect excepting those that might disperse a cloud (ex: air evocations). In addition you place the "Fury of the Storm" aspect within the zone you occupy for the duration of your transformation. Maintaining this form is mentally straining, each round you remain in this form you take one mental stress.
Leashing the Storm Within. Controlling the storm is difficult, and distractions can be deadly. Any effect that causes you physical stress while in this form also shakes your control. In addition to the physical stress taken you also take one mental stress. If you are "taken out" you loose control of the storm, reverting to your physical form and unleashing the storm to run rampant. Treat this as a weapon 3 attack on everyone in the zone (including you) at your conviction rating.
Fury of the Storm. Storms are intensely powerful and majestic events. You may harness the power and majesty of the storm within for your own purposes. Any Air evocation you cast while in this form automatically has two "free" shifts of power (though, you must still roll high enough to control these shifts), and you may roll intimidation checks at +2.


My Within the Rules version:

Human Form [+1]
Spirit Form [-3]; To show the might of the storm Variable Visage is locked as a +2 Intimidation bonus. The way it bypasses zone borders is probably closer to Gaseous Form 's Insubstantial than Spirit Form's.
Wings [-1]
Refinement [-1]; +2 Power to Air
Mythic Armor [-3]; Butchered Armor:3 bonus taken from Mythic Toughness.
The Catch [+2]; Things that could disrupt a cloud.
Desperate Hour Reflavor [-1]; From Righteousness, change Holy to Electric, let them defend with Athletics.
Involuntary Reversion [+1]; If Desperate Hour Reflavor is used, the person is immediately changed back into their human form and may not return to Living Tempest form for the rest of the scene. ((You can add some mumbo jumbo about mental stress causing you to change back or getting hurt physically hurts you mental to maybe increase this rebate.))

Total: -5, maybe less depending on Involuntary Reversions conditions.

26
DFRPG / Re: Looking for Necromancy Ideas
« on: March 07, 2011, 07:18:38 PM »
2) Off the top of my head I can see the Despair eater resurrecting the recently deceased to continue to taunt their mourning loved ones... perhaps hoping to provoke them into committing suicide.

27
DFRPG / Re: Does the poison from fists ignore toughness armour?
« on: March 06, 2011, 07:08:25 AM »
All Physical Stress reduction is all physical stress in my book. Poison clearly does physical stress damage.

Edit: Also that argument is predicated that it's only their skin/bones that are tougher. Which I disagree with.

28
DFRPG / Re: Does the poison from fists ignore toughness armour?
« on: March 06, 2011, 05:05:03 AM »
Had this discussion the other day with some people in chat. My stance was: "No it does not."

29
DFRPG / Re: Maneuver plus?
« on: February 27, 2011, 07:53:00 PM »
It's not really wasted, since the extra shifts are what someone also has to beat to remove the aspect from themselves/you (I think).

30
DFRPG Resource Collection / Re: Generic NPCs
« on: February 21, 2011, 08:03:32 AM »
If you haven't made one already, I've love to see a NPC reporter.  Both newbie and experienced reporters  :P

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