This thread is similar to one from last year...
But let's see, my potential players have all expressed
A.) Wariness about mixing modern times and the supernatural (we primarily play d20 and d20 Modern hasn't worked outs so well that way)
B.) An interest in being mortal or near to it.
So for my part this means little or no involvement with the White Council. These players will not be working for them at least. It also means that we have to be careful with the supernatural, as the suspension of disbelief is tenuous.
We actually live in Baltimore, and the region really is rich in material, so that part isn't so bad. We'll mainly be looking at "Classic" fairy tale or nursery rhyme bad guys, with some of the more overt Dresden baddies coming out later. So we'll look at the boogeyman, el chupacabra, Black Aggie (of course, though it's not in Baltimore anymore, I don't think), the "Wandering Jew" (no offense meant there, just a title), or many other folklore creatures including goblins, gremlins, and the Shadow Man (from an 80's Twilight Zone episode... good stuff).
One main character will actually be a Fallen Angel disguised as a businessman. He'll likely be the main antagonist that connects through the campaign, though I think we'll be serialized otherwise. We may even get a chance to look at Titans or nephilim down the road.
I think the first one will be a young man using magic to steal money. The characters need to track down what seems like impossible heists. Ultimately the young man is using the money to save his sister who is in the hospital with _____. May force a Warden confrontation by having the young man dominate someone's mind.
Other thoughts include doing a Ghost Hunters style "episode" where the ghost is actually a real boogeyman. My intention is to make great use of the player's ability to look online for things. If we can use real research for their characters, all the better! If I throw out an unusual creature, I'll just have to make sure that I can give the players good search terms or something.
Anyway, now I'm rambling, so: Later!