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Messages - Kalium

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16
Site Suggestions & Support / Re: Mortal, Apprentice, Wizard
« on: June 02, 2006, 08:12:19 PM »
Do eother of you feel any wiser than you did 24 hours ago?  :)

Sorry, but I can't answer that. Union rules.

17
Site Suggestions & Support / Re: Disturbing Similarities
« on: June 02, 2006, 08:11:50 PM »
Is this one of those situations where if you hang together long enough you begin to look alike? Like couples who have been married for 50 years.  ;D

There's a different cause for that. It's called getting old. And none of these people, I assume, are Michael Jackson.

18
Site Suggestions & Support / Re: Fanfic sharing...
« on: June 02, 2006, 06:37:13 PM »
Allow me to clarify:

OOK.

PS: The look-left-and-try-to-look-serious-you-orangutan thing wasn't deliberate. But it is kind of funny, innit?

You're all Librarians?

19
Site Suggestions & Support / Re: Fanfic sharing...
« on: June 02, 2006, 06:32:10 PM »
...do all the site staff try to look alike? The avatars all look suspiciously similar.
It's to better throw Shannon into sharp relief.  She's a queen among apes. ;)
That really doesn't answer my question at all, you know.

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Site Suggestions & Support / Disturbing Similarities
« on: June 02, 2006, 06:11:53 PM »
...do all the site staff try to look alike? The avatars all look suspiciously similar.

21
Site Suggestions & Support / Re: Mortal, Apprentice, Wizard
« on: June 02, 2006, 05:40:35 PM »
Just to make a point, there are currently two users who have attainted Wizard status. Both today.

Holy cow!  One of them is me!  Uh, I kind of need to shut up a bit, yes?  :D  Which I'm not doing by posting this message.  Gah!  *falls over*

The other one being, obviously, me. Oh, and just because I can, I was first. Ha!

22
Site Suggestions & Support / Re: Mortal, Apprentice, Wizard
« on: June 02, 2006, 05:21:53 PM »
Just to make a point, there are currently two users who have attainted Wizard status. Both today.

23
It would save on bandwidth. Besides, avatars content can be enforced by the simple means of establishing rules and looking at the avatars that people use. Or forcing people to upload custom avatars, which are then subject to admin approval.

24
DFRPG / Re: Want to learn more
« on: June 01, 2006, 04:18:40 AM »
I looked at FATE. It seems a little too fast and loose for me. Probably not something I'd want to play, especially with the pyramid.
That won't make you too popular here, I suspect, since the official Jim Butcher-endorsed Dresden Files RPG is based on the FATE system.
I can deal with that. With my gaming group, the Fate would cause a lot more problems than it would solve. The pyramid gets to me in particular, because while the system is based on the idea of getting out of your way, it then adds in something that explicitly gets in your way. It would seem to prevent specialists indirectly, which I don't like at all. If it comes to it, I can (probably) talk my DM into helping me concoct a homebrew thing based on the books in question using a stronger system.

Which is likely to be a problem for me, as my DM is just about guaranteed to want to play it.
Good luck with that.  ;)
I may need it. My current plan of attack is to point out that the Fate system would wreak havoc on our gaming group. Especially since we have more than one rules lawyer.

25
DFRPG / Re: Want to learn more
« on: May 31, 2006, 10:17:00 PM »
I looked at FATE. It seems a little too fast and loose for me. Probably not something I'd want to play, especially with the pyramid.

Which is likely to be a problem for me, as my DM is just about guaranteed to want to play it.

26
DFRPG / Re: Want to learn more
« on: May 31, 2006, 06:35:33 PM »
The Storyteller system might work for Dresden. Mage comes to mind in particular. For those familiar with Mage, The Awakening, Harry has been seen to use mainly Forces, with a bit of Prime and Space thrown in. Mind and Time are both known to exist, as is Life to an extent. The system as is handles both evocation and ritual magic.

As for elderwyrm's comments on d20, I have to disagree. It's quite possible to build a magic system that imposes fatigue penalties as more magic is used. The catch is you don't start with D&D magic. You have to build it yourself.

Second Edition D&D, in the Tome of Magic, had a channeling sytem where every spell cast took fatigue. Cast enough spells, and the mage passed out. That could probably be ported over. I know it's possible to tweak a spellpoint system for this sort of behavior, as a friend of mine has done it.

Oh, and thaumaturgy is possible in d20. You just need to be creative about how you do it. Borrow from other systems if need be. The "successes" model of the ST system comes to mind here.

27
Author Craft / Re: Jim speaks much truth
« on: May 29, 2006, 12:20:22 AM »
Why do no authors come to maine? Jim has to come to Maine.

Your answer may have something to do with relative locations and populations.

28
DFRPG / Re: Want to learn more
« on: May 27, 2006, 07:51:58 PM »
Are they somewhat easy to play?
They're not video-game easy. That said, difficulty depends on experience and the DM/GM/ST/whatever running the game. So there's no good answer here, except that it's not easy to maintain a mindset you find very foreign and it's not easy to run a game.

Would I need any special equiptment?  If so, where do I acquire such things?
Generally paper, pencil, dice, and friends. I trust you can sort out the first two yourself. The last one too. The third may require you to visit a local hobby shop and get some dice. Exactly which sort you need depends on the system in question. Having no experience with the Fudge system, I can't say.

Is there a list of books that are needed for the Dresden RPG?  Where are they found?
It's upcoming, meaning "not currently availible in a playable state", so that's a very good question.

29
DFRPG / Re: At what point in the series....
« on: May 27, 2006, 07:00:45 AM »
It would matter in terms of the world backdrop. It would matter if you wanted to RP a White Council wizard, a Fae, a Vamp, or someone connected to any of the above. So yeah, it would matter.

30
DFRPG / Re: At what point in the series....
« on: May 27, 2006, 06:34:07 AM »
Well, if one takes the POV that you'll be gaming in Harry's world but with your own characters, then it doesn't matter where you fall in the timeline.
Well, it would matter some. Is Bianca alive, is the war ongoing, what's the state of Winter, etc. all might matter.

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