Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - grimward

Pages: [1]
1
DFRPG / Summoning Ghosts?
« on: February 03, 2012, 06:09:30 PM »
Got a friend that wants to play a focused practitioner specializing in ectomancy. His idea is to summon spirits to aid him whenever he gets into a fight (his character is really not combat focused). He wants these ghosts to manifest and defend him.

Right now he has a Stu-from-Ghost-Story-esque spirit that tags along with him pretty much everywhere, and for the most part remains incorporeal. When the crap hits the fan though, Stu, along with several other spirits, will manifest and defend his character. One usually whisks him away to safety while the others run around beating the crap out of everyone. He's got Stu statted up, and he uses the stats for Li Xian (OW: 171) for the others.

Now, I'm not really worried about this being unbalanced (the others in the group don't have a lot of trouble keeping up with the spooks), I just want to know whether or not he could do it with the powers he has. I know he's got Ritual: Ectomancy, and something else that I can't remember at the moment. I think it's an IoP, a horn that lets him summon Stu and makes him manifest.

Could he do all this with just an ectomancy spell? If it is just a spell, how would it should it work? Should we try to work something else out? I've seen some ideas for summoning creatures floating around the board, would those work? Do you think the ghosts would eventually be driven insane from being forced (or compelled or asked or whatever) to manifest so much?

2
DFRPG / Priest Wizard Character Idea
« on: January 31, 2012, 04:07:12 PM »
Hey everyone. Not sure if this has been done already or not (probably has), and I apologize if I end up asking a bunch of questions I could find answers to on the board already.

Ok. My idea is to have a character that uses both magic and faith based powers. We're sitting at 9 refresh in the game, so this gives me just enough for the Wizard template (replacing Thaumaturgy with Ritual:Demonology), plus something like Righteousness.

The general idea behind the character is that he was a magically talented teen who had no idea what was going on or how to use his power and got into some serious trouble with a weaker demon. I haven't really pinned down exactly what that trouble was, maybe he made a bad deal with it, maybe he was possessed, whatever, it was bad bongos. A clued in priest (akin to Father Forthill) was made aware of his problem and helped him overcome the demon. From there the character would have joined the church and become a fully ordained priest.

The parts that get kinda wonky are whether or not the Catholic church would actually help, take in, and train a wizard (or whatever they'd call him). And if they did, would they train him both spiritually and magically? I could see there being small pockets of people who are in the know in the church (again, like Father Forthill and his little band), but would any of them be knowledgeable enough to actually train a wizard? If there are, are they still small and pseudo-underground, or are they more along the lines of a secretive branch of the church? I realize all these questions are things I should hash out with the GM, but I was wondering what some of you people thought.

Now, mechanics wise, I was thinking of making one of his evocation elements Holy. My idea was to use it for things like Blessing other PCs and NPCs, uttering sacred words to stun or injure, and maybe do things like call down pillars of holy fire or turn vampires into piles of salt. The rub is that I don't know if all those things would fall under an element like "Holy", or if it would cause confusion since the spells would be of the Holy element in the wizard's eye, but not necessarily Holy in the game mechanics sense. The other two elements he'd be using would be Fire and Spirit. I can see a lot of places for overlap, but that doesn't really concern me since they all feel like they fit thematically.

Basically, I'm wondering what all of you think about the idea, how it's being executed, and if there are any horrible flaws that I haven't seen. Thanks for taking the time to read this whole thing, got a little long winded there.

Pages: [1]