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Topics - Rossbert

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DFRPG / High Powered Wards, What's the Point?
« on: May 08, 2014, 02:05:32 PM »
I was reading a thread on wards and some people in it mentioned pulling in 30-50 shifts of power for one. 
Why would you bother? 
If a ward is a block layered over a threshold, what purpose do you have for one stronger than 15-20 or so?  Very few things are capable of hitting harder than 8 or so, and the ones who are hitting at 20+ are rare indeed.  Add several shifts to duration and short of rigging it to explode all over people you shouldn't need more than 20-30 ever and there is no reason I see for 50.
Am I missing something?

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DFRPG / Listed Specialties?
« on: May 02, 2014, 01:03:51 PM »
Is there a master list of Thaumaturgic/Ritual specialties out there somewhere?

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